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Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.
Kurgan wrote:Dark Company is an interesting case.. it's really more like a four part quest (in theory you can re-visit each section and defeated monsters are respawned but special treasures are not... until you kill the two final "bosses"). There are two part quests in EQP and BQP (where you don't automatically regenerate all Body and Mind Points and spells). Dark Company does have ways to get healing and spells within those portions of the dungeon however. Many variables but it's an interesting overview.
HispaZargon wrote:REMARK: Notice that all previous charts have been obtained American version rules of HeroQuest and American version official stats for monsters. This means that, in order to obtain comparable difficulty results between questpacks, monsters of exclusive European expansions such as ATOH and WOM have been considered with equivalent stats as if they were American monsters (i.e. regular Ogre Warriors from ATOH expansion have been considered with the same stats as Ogre Warriors from EQP expansion).
Daedalus wrote:HispaZargon wrote:REMARK: Notice that all previous charts have been obtained American version rules of HeroQuest and American version official stats for monsters. This means that, in order to obtain comparable difficulty results between questpacks, monsters of exclusive European expansions such as ATOH and WOM have been considered with equivalent stats as if they were American monsters (i.e. regular Ogre Warriors from ATOH expansion have been considered with the same stats as Ogre Warriors from EQP expansion).
I love your quantification and ordering of the expansions. Though you kept everything published NA monsters (I like), I feel reassessing AtOH with Phoenix's popular Ogre stats would prove more useful to Inn members as they tend to use 'em for AtOH. Wouldn't doing that flatten the curve down between CoPD and WoM, and wouldn't that be a good adjustment?
Kurgan wrote:Yeah, ATOH would be a lot harder if all the Ogres there had 10 BP (instead of the 1-5 of the original or the 3-5 of Phoenix's NA conversion)!
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