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Re: Weltenlaeufers Expanded HQ Universe

PostPosted: Wednesday May 1st, 2019 12:56pm
by KrautScientist
The new terrain is indeed fantastic, and your models seem to be coming along swimmingly as well! Of course you do realise that, with terrain this good, you will absolutely need to give it your all during the painting process, right? ;)

Keep up the great work! :)

Re: Weltenlaeufers Expanded HQ Universe

PostPosted: Thursday May 2nd, 2019 4:08am
by Weltenlaeufer
KrautScientist wrote:The new terrain is indeed fantastic, and your models seem to be coming along swimmingly as well! Of course you do realise that, with terrain this good, you will absolutely need to give it your all during the painting process, right? ;)

Keep up the great work! :)


Thanks mate! :) Yeah I KNOW!! :P The pressure is on!! :D :lol:

Re: Weltenlaeufers Expanded HQ Universe

PostPosted: Saturday May 4th, 2019 3:14pm
by Weltenlaeufer
Ahhh I finally finished the orcs! Thanks to Krautscientist and his orc recipee! Now the goblins, skeletons and orcs are all done! :D

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Next are the fimirs :)

Any tips, suggestions or feedback are always welcome!

Re: Weltenlaeufers Expanded HQ Universe

PostPosted: Saturday May 4th, 2019 9:25pm
by torilen
That is some SICK terrain. Just looking at those first few pictures gives me
a panic attack for my characters - dark, creepy, enclosed...whew...too much
to deal with.

That looks like a ton of fun on a bun.

Re: Weltenlaeufers Expanded HQ Universe

PostPosted: Sunday May 5th, 2019 12:21pm
by Weltenlaeufer
torilen wrote:That is some SICK terrain. Just looking at those first few pictures gives me
a panic attack for my characters - dark, creepy, enclosed...whew...too much
to deal with.

That looks like a ton of fun on a bun.


Thanks Thorilen! :) Yesss I cannot wait to play. I gonna use a black cloth to cover the areas they havent explored yet and use the soundeffects app with some cool cave sounds once we start to play again! I gonna make them suffer, muahuaua (evil laugh)! :lol: :lol:

Re: Weltenlaeufers Expanded HQ Universe

PostPosted: Monday May 6th, 2019 8:07pm
by KrautScientist
Dude, you're on fire with those monster models! Excellent work! I'm also feeling strangely proud when I see some of the models kinda resembling my recipes. It really feels great to be of help like that! :)

Two small suggestions, if I may: One, I think you can push the contrast of the Skeletons' bones a bit further (using a heavier wash before drybrushing). Two, even doing something simple to the bases (like gently drybrushing their edges white, similar to what I did) will go a long way and make them look more finished. Of course you can always go for more intricate stone designs as well -- but anyway, you'll be surprised to see how a slightly touched up base will make the entire model look more "complete" somehow.

Anyway, keep up the great work! :)

Re: Weltenlaeufers Expanded HQ Universe

PostPosted: Tuesday May 7th, 2019 6:30am
by Weltenlaeufer
KrautScientist wrote:Dude, you're on fire with those monster models! Excellent work! I'm also feeling strangely proud when I see some of the models kinda resembling my recipes. It really feels great to be of help like that! :)

Two small suggestions, if I may: One, I think you can push the contrast of the Skeletons' bones a bit further (using a heavier wash before drybrushing). Two, even doing something simple to the bases (like gently drybrushing their edges white, similar to what I did) will go a long way and make them look more finished. Of course you can always go for more intricate stone designs as well -- but anyway, you'll be surprised to see how a slightly touched up base will make the entire model look more "complete" somehow.

Anyway, keep up the great work! :)


Ahh thanks brother! Thats great to hear from ya! Yes man you can be proud, you helped a fellow gamer to finally start painting and get actual results and a painted HeroQuest set!!! :D Super happy about it.

Thanks for the suggestions, I was wondering how you did your bases. I ll definitely gonna try the drybrushing with the bases now. And also the skeletons...I was a bit cautious because I liked the rough look but you are right I ll go in for another wash and maybe drybrush after.

Thanks again for all your help! :)

Re: Weltenlaeufers Expanded HQ Universe

PostPosted: Tuesday May 7th, 2019 8:43am
by Figomurphy
This project looks absolutely amazing. Things like this really bring out the inner child in me. Your painting also looks great. Very inspiring. You’ll have a great time with the Hirst arts stuff. The possibilities are endles. Thanks for sharing.

Re: Weltenlaeufers Expanded HQ Universe

PostPosted: Tuesday May 7th, 2019 10:33am
by Thor-in
Those look great.

I was sitting here looking at them, scratching my head wondering where I've seen these images lately.

Then it dawned on me, however I won't give out where I saw them. Privacy and all.

Great work Weltenlaeufer

Re: Weltenlaeufers Expanded HQ Universe

PostPosted: Tuesday May 7th, 2019 12:06pm
by Weltenlaeufer
Thor-in wrote:Those look great.

I was sitting here looking at them, scratching my head wondering where I've seen these images lately.

Then it dawned on me, however I won't give out where I saw them. Privacy and all.

Great work Weltenlaeufer


Haha!! I am the sorcerer`s (!)...Krautscientists (cough) :lol: apprentice!

Thanks man! :)