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New Dungeon Tiles

Discuss Tile creation and share Tiles you've created.

Re: New Dungeon Tiles

Postby Valnar Nightrunner » Wednesday June 7th, 2017 3:30pm

Two more counter sheets. You'll find a new table, two more are actually in progress.

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Re: New Dungeon Tiles

Postby Valnar Nightrunner » Saturday June 10th, 2017 1:42pm

Here are new counters and markers, like Thrones, Bats, Giant Moth (see "The Dark Beneath the World"), Rats, Mushroom, and so on.

Enjoy ! :mrgreen:

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Re: New Dungeon Tiles

Postby Valnar Nightrunner » Sunday June 11th, 2017 12:31pm

Another set of counters and markers sheets :

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Re: New Dungeon Tiles

Postby Valnar Nightrunner » Monday June 12th, 2017 4:47pm

Here are new dungeon dressing elements and a new deadly special room the "Gromril Hall". All statues are able to attack once per turn in an adjacent square, not diagonaly however. All of them are indestructible, and they are attacking all creatures, except for dwarves.

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Re: New Dungeon Tiles

Postby Valnar Nightrunner » Wednesday June 14th, 2017 10:06am

HI ALL !!

Today, two new counters to represent a concealed set of stairs, closed and open (rules will follow) and a set of photos to show my printing test of some of the elements (furnitures, one door, one paper model). Well, room and corridors are too dark once it is printed... :| If you have enough money, I suggest you to print those game elements on photo paper, as hard as it is possible.

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Re: New Dungeon Tiles

Postby Valnar Nightrunner » Monday June 19th, 2017 4:59pm

Here are some new doors, including runic doors (rules will follow)

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Re: New Dungeon Tiles

Postby Valnar Nightrunner » Wednesday July 19th, 2017 5:14pm

Planche Tuiles 1.png


Planche Tuiles 2.png


Planche Tuiles 3.png
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Re: New Dungeon Tiles

Postby QorDaq » Wednesday July 19th, 2017 5:22pm

I'm enjoying looking at the various rune-related objects. I can see a lot of potential there for traps/ puzzles. Cool stuff as always.

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maj! = Klingon word for "Good". Used in the context of "I approve".

- vay' DaneHbogh yIchargh!
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Re: New Dungeon Tiles

Postby Valnar Nightrunner » Friday July 21st, 2017 1:14am

QorDaq wrote:I'm enjoying looking at the various rune-related objects. I can see a lot of potential there for traps/ puzzles. Cool stuff as always.

maj!


Thanks ! I will making a second booklet of doors in wich you'll find all runic doors, and magic doors, elemental doors but also some magic keys counters and runic stones counters (to open runic doors). I probably include some runic squares too. But for now, I'm working in making a booklet for dungeon tiles of corridors ans rooms in PDF A3 format.
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Re: New Dungeon Tiles

Postby Valnar Nightrunner » Saturday July 22nd, 2017 5:22pm

Hi all !

Here are some new tiles of Catacombs and some new elements designed for puzzles and enigmas. Hope you'll enjoy all of that. Those elements and tiles will be included in some PDF booklet entilted "Darkness of Karak-Varn".

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