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Mine Tiles for Advanced Heroquest

Discuss Tile creation and share Tiles you've created.

Mine Tiles for Advanced Heroquest

Postby Valnar Nightrunner » November 7th, 2016, 2:48 pm

Hi All !!

Here my nearly finished Mine Tile Set. Tel me if you have some ideas to upgrade them :mrgreen: Feel free to print and use them as you wish !!

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Re: Mine Tiles for Advanced Heroquest

Postby Valnar Nightrunner » November 7th, 2016, 6:07 pm

The same st of tiles but in darkness

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Re: Mine Tiles for Advanced Heroquest

Postby cornixt » November 8th, 2016, 10:26 am

Every corner tile has the exact same arrangement of cracked tiles. Is this on purpose?


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Re: Mine Tiles for Advanced Heroquest

Postby Valnar Nightrunner » November 8th, 2016, 5:19 pm

cornixt wrote:Every corner tile has the exact same arrangement of cracked tiles. Is this on purpose?


Well, not exactly le same :

this is a cracked corner

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this a Mine Corner

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Walls and pits are from the same element, you are right, but not in the same angle
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Re: Mine Tiles for Advanced Heroquest

Postby Valnar Nightrunner » November 8th, 2016, 5:20 pm

If you're talking about the squares, well, indeed, there are nearly the same. It's because I haven't lot of those squares so I'm doing my best to produce variety in other ways (different walls, bones on the floor, and so on)
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Re: Mine Tiles for Advanced Heroquest

Postby sorcerersapprentice » November 8th, 2016, 10:14 pm

Typical for people to focus on the negatives and ignore the fact the tiles were (A) free, (B) very cool - nice work man.
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Re: Mine Tiles for Advanced Heroquest

Postby Valnar Nightrunner » November 9th, 2016, 12:20 pm

sorcerersapprentice wrote:Typical for people to focus on the negatives and ignore the fact the tiles were (A) free, (B) very cool - nice work man.


Thanks, nice to read that ;) But I think negatives points are to be pointed, in constructiv way however, because it's the better way to produce better tiles. It's actually my hobby, it's not a job, and I like sharing my work because I think there's no need to pay to have good time in a game. And all is more and more expensive in the world of board games. I'm tired of that. So EVERY THING I will porduce will be always free. I'm just sorry about the fact that all my rules are in french. I'm good to stranslate English to French, but it's not the same when I'm trying to translate french to english... :roll: If someone, on that site, wanting to translate my work for all you guys, I'll be glade to share all my booklets. And if it is just to take parts of my work for another version of Advanced Heroquest, it is not a problem. It's my game, your game, OUR game.
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Re: Mine Tiles for Advanced Heroquest

Postby cornixt » November 14th, 2016, 10:34 am

sorcerersapprentice wrote:Typical for people to focus on the negatives and ignore the fact the tiles were (A) free, (B) very cool - nice work man.

I didn't say it as a negative, I was wondering if there was a way that it could be positive, such as looking like there is more variety at different angles.


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Re: Mine Tiles for Advanced Heroquest

Postby Valnar Nightrunner » November 14th, 2016, 6:07 pm

cornixt wrote:
sorcerersapprentice wrote:Typical for people to focus on the negatives and ignore the fact the tiles were (A) free, (B) very cool - nice work man.

I didn't say it as a negative, I was wondering if there was a way that it could be positive, such as looking like there is more variety at different angles.


No it's ok ! No problem I understand ;)
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