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Zargon/Morcar mini question...

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Zargon/Morcar mini question...

Postby aaronAGN » Wednesday June 21st, 2017 12:16am

So I wasn't sure where to post this.
Does anyone know scale-wise how comparable HeroQuest is to HeroClix?
Because I feel like the Morcar depicted in the HQ comic is close enough to Doctor Doom that I could repaint the face black, tunic blue, and bottom half brown and it'd be a good approximation.
Image

Feedback? Input?
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Re: Zargon/Morcar mini question...

Postby Big Bene » Wednesday June 21st, 2017 4:56am

Yes, I, too prefer the interpretation of Morcar and Mentor in the Marvel Winter Special (i. e. the bearded guy in the red robe is Mentor, not Morcar).

Hero Clix Minis, as all modern fantasy minis, are slightly bigger than their 80ies counterparts, but they still fit fairly well.

I think the Dr. Doom figure is a great choice for a Morcar mod, but I would do more than just paint him:
- cut off his face and make the hood more "hollow"
- model skulls on his face and pteruges on his lower body
- remodel his arms or even swap them with arms from another figure.

Uhm... where did you find this figure? Did a search for Heroclicx Doom and got lots of other (much inferiior) versions.
Last edited by Big Bene on Wednesday June 21st, 2017 5:05am, edited 1 time in total.
Have a look ;)


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Re: Zargon/Morcar mini question...

Postby Big Bene » Wednesday June 21st, 2017 4:59am

Big Bene wrote:- remodel his arms or even swap them with arms from another figure.

Perhaps something like that:
Image
Just cut off the weapons and put a rod in his right hand to make the staff.

By the way, do you want to actually use Morcar in a game of HQ?
Have a look ;)


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Re: Zargon/Morcar mini question...

Postby aaronAGN » Wednesday June 21st, 2017 8:55am

Big Bene wrote:
I think the Dr. Doom figure is a great choice for a Morcar mod, but I would do more than just paint him:
- cut off his face and make the hood more "hollow"
- model skulls on his face and pteruges on his lower body
- remodel his arms or even swap them with arms from another figure.

Uhm... where did you find this figure? Did a search for Heroclicx Doom and got lots of other (much inferiior) versions.


I'm not talented enough to modify the mini like that.

And I got him from Troll-and-Toad.
They're also much less expensive than other online retailers and auction sites.

http://www.trollandtoad.com/p228054.html
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Re: Zargon/Morcar mini question...

Postby aaronAGN » Wednesday June 21st, 2017 8:58am

Big Bene wrote:
By the way, do you want to actually use Morcar in a game of HQ?


Yes.
All good games need a final boss.
I've written a quest where Morcar/Zargon is the endgame foe, Mentor puts in an appearance, and Rogar even returns.
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Re: Zargon/Morcar mini question...

Postby cornixt » Wednesday June 21st, 2017 9:23am

Heroclix models are more naturally scaled than the "heroic scale" of GW miniatures that have the oversized hands and heads. They are about the right size though.


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Re: Zargon/Morcar mini question...

Postby aaronAGN » Wednesday June 21st, 2017 9:27am

Rogar
Image

Rogar in my game will be a Dragonborn.

Image

Teraptus from DragonStrike is my Mentor
Image
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Re: Zargon/Morcar mini question...

Postby whitebeard » Wednesday June 21st, 2017 9:56am

aaronAGN wrote:
Big Bene wrote:
I think the Dr. Doom figure is a great choice for a Morcar mod, but I would do more than just paint him:
- cut off his face and make the hood more "hollow"
- model skulls on his face and pteruges on his lower body
- remodel his arms or even swap them with arms from another figure.

Uhm... where did you find this figure? Did a search for Heroclicx Doom and got lots of other (much inferiior) versions.


I'm not talented enough to modify the mini like that.

And I got him from Troll-and-Toad.
They're also much less expensive than other online retailers and auction sites.

http://www.trollandtoad.com/p228054.html


Just use a knife and remove the head, he'll look great.

If you have or find arms which you like, you could cut the arms of, drill two shallow holes and glue the new ones in there... no green stuff required. Done.

Good find! And good luck!


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Re: Zargon/Morcar mini question...

Postby aaronAGN » Wednesday June 21st, 2017 11:27am

whitebeard wrote:
Just use a knife and remove the head, he'll look great.

If you have or find arms which you like, you could cut the arms of, drill two shallow holes and glue the new ones in there... no green stuff required. Done.

Good find! And good luck!



I don't have tiny drillbits. I don't have replacement arms. I don't have equipment. I don't have a workshop.

I'm repainting him the proper color scheme.
I'm changing the gold circles into skulls.
And that's probably going to be about it.
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Re: Zargon/Morcar mini question...

Postby aaronAGN » Wednesday June 21st, 2017 12:10pm

Another good choice
Image
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