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knightkrawler's gallery

Discuss compatible Miniatures, Miniature making/painting and share Miniatures you've made/painted.

Re: knightkrawler's gallery

Postby Goblin-King » Saturday December 3rd, 2016 5:39am

Oh man! These all look really good! Especially the orcs have some really nice skin colors.
Your metals look really good as well.

I'll be honest though and say I think the fonts are a bit too sloppy.


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Re: knightkrawler's gallery

Postby knightkrawler » Saturday December 3rd, 2016 5:57am

Goblin-King wrote:I'll be honest though and say I think the fonts are a bit too sloppy.


I agree. Been thinking about giving each figure type an acronym of some sort to make the inscription much much smaller.
And dots for the numbers like on dice.
Maybe someday I'll draw icons and make decals. Hmmm...

Other than that, thanks for the praise, dude.
I did the metals on the wights with a gray basecoat over black, washing and shading with Coelia Greenshade, drybrushing up to medium gray,
and then highlighting, drybrushing, and dotting (very very little) with silver, and last giving it rust with brown and orange.
The metals on the Orcs were a silver basecoat with a lot of washing and shading and weathering. Somehow I prefer to start light with metallics and tone them down (not too much, though).
I have found that the darker available metallic colors are too dark to highlight from. I have no use for them.

I now have developed* a new technique that I'm very happy with for metals, namely basecoating gray and then wet-blending the mid-tones with a light metallic paint (silver, brass, what have you) and the shadow color with non-metallic paints (dark sea blue, dark brown, violet...) directly over it, and then highlighting with metallics and shading further with non-metallics, and last weathering (rust, verdigris) and glazing reflection colors.
___________________________________________________________________
* I am aware that probably somewhere someone came up with that before. What I mean by "developed" is I didn't see anyone doing it, but came up with it myself because of the teoretic apporach to how shiny highlights and shadows on a metallic surface should be. I can adjust the dulled down shadows' matte finish by brushing a gloss varnish if I want to.
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Re: knightkrawler's gallery

Postby knightkrawler » Saturday December 3rd, 2016 4:16pm

...aaaand the Mongrels.
Wanted to bring in the mutation of the big catastrophy that happened in my background world, that's why color.

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Re: knightkrawler's gallery

Postby Thantos » Tuesday December 6th, 2016 7:43am

Looking awesome! These deserve bigger pictures! :P
http://www.zealotminiatures.co.uk
Models. Resin Casting. High res 3D Printing .


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Re: knightkrawler's gallery

Postby knightkrawler » Tuesday December 6th, 2016 4:23pm

Thantos wrote:Looking awesome! These deserve bigger pictures! :P


But then you'll see the mistakes!

Kidding aside, what is the best size for pictures of this kind?
These last ones are 500x375 pixel. Should I resize to 800x600?
I feel much bigger is not really doing any good, as I have observed time and time again in blogs and forums.
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Re: knightkrawler's gallery

Postby cornixt » Wednesday December 7th, 2016 10:37am

The pixel size is fine, they are a little blurry but that's not a size issue.


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Re: knightkrawler's gallery

Postby Schmidt » Wednesday December 7th, 2016 11:46am

I've heard that he adds a blurry filter in post production to hide mistakes and inaccuracies :o


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Re: knightkrawler's gallery

Postby IvenBach » Wednesday December 7th, 2016 4:31pm

Schmidt wrote:I've heard that he adds a blurry filter in post production to hide mistakes and inaccuracies :o

Sarcasm: I'll agree with you just because it's KK. /Sarcasm It is good to see peoples work and how they progress.


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Re: knightkrawler's gallery

Postby knightkrawler » Sunday December 18th, 2016 4:54am

These Skeletons have the same stats as the regualr ones,
but may attack any square in line of sight with their bows.
The models are from Reaper and while bulky and quite different in style from my Confrontation Skeletons,
I am very happy with this set.
While this is not my most detailed work (otherwise I wouldn't get anything done), the contrast of the cloth and the base with the neutral but varying bone tones work for me.

Image

Aaaaand my regular Goblins...
I wasn't satisfied with any models I've seen, except these from Red Box Games.
This manufacturer was the only one combining the "evil" cliché with the cowardly cunning scallywag type Goblin style, retaining the big long noses.
The setback is that they are tiny. These bases are 20 mm rounds.
One of these days I'll post a size comparison with my Confrontation Orcs, and that will be the day you'll understand why I can give these Goblins only 1 Attack die.
To accomodate, they have MAM, which means they can move part of their movement points, then attack, then move the rest of their movement points on each of their turns.

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HQ - Heroes & Villains (Dropbox-download link) https://www.dropbox.com/sh/jgj0kzsys9w38oh/AAA_VEHx6vMv4HKRX7IiOWTFa?dl=0
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____________________________________________________________________________________________________________

I've found a way of paying off old debts:
Always make more promises than you can break.


Rewards:
Grin's Stone Map Created a Hot Topic. Participated in four (4) Miniature Exchanges. Killed a mighty Fimir! Shattered a Skeleton! Destroyed a Zombie! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Smashed a massive Gargoyle! Encountered a menacing Chaos Warlock!
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Re: knightkrawler's gallery

Postby Goblin-King » Sunday December 18th, 2016 5:56am

knightkrawler wrote:Aaaaand my regular Goblins...
I wasn't satisfied with any models I've seen, except these from Red Box Games.
This manufacturer was the only one combining the "evil" cliché with the cowardly cunning scallywag type Goblin style, retaining the big long noses.
The setback is that they are tiny. These bases are 20 mm rounds.

Oooh, I agree with this. Good goblins are actually hard to find.
GW almost got it right, but their goblins have such huge teeth and jaws.
I rather like these Pathfinder goblins. They have a good look, but it's a very different look.
Though, why those holes in their weapons. If the goblins are lazy enough to make crude barely functional weapons, why would they bother to make holes in them?
Image

Did you paint their noses blue for any particular reason?
I think the more obvious color would have been a brownish/red tint to show how the blood vessels are closer in the extremities (nose, ears and fingers).
Artistic differences aside, these look great as always ;)


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