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Daedalus wrote:I'd recommend those interested in the Chapterhouse vs. Games Workshop lawsuit check out the prime source for what is on the web, http://www.belloflostsouls.net/2013/06/legalwatch-games-workshop-vs_14.html. The results of the case are still forthcoming over the next few days, as is the actual judgement. A more neutral, and thus reliable and complete description of the verdict than that provided by the legal team defending Chapterhouse is available there.
Copyright claims: GW won 1/3, CH won 2/3
Trademark claims: GW won 37, CH won 55
Damages awarded: CH to pay GW $25,000 USD
Both sides may appeal.
Jewels wrote:Daedalus wrote:Copyright claims: GW won 1/3, CH won 2/3
Trademark claims: GW won 37, CH won 55
Damages awarded: CH to pay GW $25,000 USD
Both sides may appeal.
That doesn't sound like a win at all
chaoticprime wrote:Plus, both GW and Hasbro(by way of owning Milton Bradley) co-own the copyright to HeroQuest in the United States. As sets of rules cannot be copyrighted, we can go so far as to claim "compatibility with the rules from HeroQuest," even. We cannot represent ourselves as the legitimate article, however. This is why Words with Friends can exist as being nothing more than Scrabble with a different trademark.
Jewels wrote:chaoticprime wrote:Plus, both GW and Hasbro(by way of owning Milton Bradley) co-own the copyright to HeroQuest in the United States. As sets of rules cannot be copyrighted, we can go so far as to claim "compatibility with the rules from HeroQuest," even. We cannot represent ourselves as the legitimate article, however. This is why Words with Friends can exist as being nothing more than Scrabble with a different trademark.
I didn't mean to imply this would have an effect on this project, It just seemed like a Pyrrhic victory when reading the blog post. Putting it into perspective helped.
Now I'm imagining a HQ clone being sold as "Quests with Friends."
chaoticprime wrote:Plus, both GW and Hasbro(by way of owning Milton Bradley) co-own the copyright to HeroQuest in the United States. As sets of rules cannot be copyrighted, we can go so far as to claim "compatibility with the rules from HeroQuest," even. We cannot represent ourselves as the legitimate article, however. This is why Words with Friends can exist as being nothing more than Scrabble with a different trademark.
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