by JCool » Monday November 22nd, 2021 11:29pm
Added some more heroes.
Myreen Duvall - Vampiric Loyalist
Hero Stats:
Attack Dice: 1
Defend Dice: 2
Mind Points: 2
Body Points: 7
Starting Weapons: Vampiric Blade (bonus +1 dice to attack rolls if Myreen has tasted blood in the current or previous turn)
(You “taste blood” anytime you wound an enemy in a turn)
Special Skillcards:
The Old Ways: Once per quest you may roll 2 attack dice against a target undefended; for each successful hit, heal 1 Body Point
Sworn to Protect: Once per quest you may choose to become the new target of an enemy attack if you are within range/adjacent
Battlelust: Once per quest you may move and attack as a single action.
Karon Harrick - Hunter
Hero Stats:
Attack Dice: 1
Defend Dice: 3
Mind Points: 7
Body Points: 4
Starting Weapons: Slingshot (ranged attack from up to 3 spaces away)
Special Skillcards:
Lying in Wait: Once per quest if you are the only hero that can see an enemy target you may roll 2 combat dice undefended against the enemy
Expert Tracker: Once per quest when a wandering monster card is revealed in the same room as your hero, you may make an attack on the wandering monster before they get a chance to attack.
Hunter’s Instincts (Passive, ongoing): For each wandering monster defeated y ou may regain 1 Body Point of damage
Gwyndel - Elf Druid // Locksley (ally*)
Hero Stats:
Attack Dice: 2
Defend Dice: 2
Mind Points: 5
Body Points: 5
Starting Weapons: Staff
Ally Stats:
Attack Dice: 1
Defend Dice: 1
Mind Points: 2
Body Points: 5
Starting Weapons: None
Special Skillcards:
Primal Coordination: Once per quest if you and your alley are adjacent you may combine your attack roll against a single target
At My Command: Once per quest, if your attack target is adjacent to Locksley, reduce that target’s defense by 1
Loyal Guardian (Passive, ongoing): As long as your companion (Locksley) is in the same room as you, you may choose to have Locksley take any damage assigned by enemies.
*Special Rule: Allies -- Allies are treated like heroes, though they split their actions with the hero for a total of 2 (hero may choose each turn how to allocate the 2 actions between the 2 characters)
Gronan Bosk - Dwarven Defender
Hero Stats:
Attack Dice: 2
Defend Dice: 2
Mind Points: 3
Body Points: 6
Starting Weapons: Axe, Shield
Special Skillcards:
Reckless Assault: Once per quest you may suffer 1 Body Point of damage before making an attack to add an extra attack die to your roll
Stalwart Defense: Once per quest, when an adjacent hero would take damage, you may suffer that damage instead
Pass the Grog (Passive, ongoing): When you are adjacent to another hero you may heal for 1 Body Point of damage each time they use a Potion of Healing
Gavin Ulrich - Champion Fighter (*Hero cannot be unlocked until heroes have completed the base game quests)
Hero Stats:
Attack Dice: 3
Defend Dice: 1
Mind Points: 2
Body Points: 7
Starting Weapons: Longsword (may attack diagonally)
Special Skillcards:
Leading the Charge: Once per quest you may move and attack as a single action
Sacred Ground: Once per quest you and each hero in the same room as you may regain 1 Mind Point or 1 Body Point
Light of the Illuminory (Passive, ongoing): When you are in line of sight of other heroes, you gain 1 additional defense die
Blake Gallows - Mercenary (can be hired for 100g per quest, available per GM’s determination)
Hero Stats:
Attack Dice: 2
Defend Dice: 1
Mind Points: 3
Body Points: 6
Starting Weapons: Shortsword, Dagger
Special Skillcards:
Charge by the Hour (Passive, ongoing): Any hero may pay 25 gold to add 1 attack die to Blake’s attack roll
Loyalty Fees (Passive, ongoing): If at any point during the quest the heroes no longer have any gold, then Blake will leave their party
Greed Pays: Once per quest you may draw 3 treasure cards instead of 1 and then decide which 2 of them to keep