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Dunjeons & Dragons Hasbro / Parker 2003 in Europe

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Dunjeons & Dragons Hasbro / Parker 2003 in Europe

Postby HeroQuestFrance » Monday January 31st, 2011 4:04pm

Here's what you've missed in 2003, released in Europe by Hasbro & Parker : dunjeons & dragons the boardgame and its 2 expansions, eternal winter & forbidden forest.
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So what's inside ? You all wanna see that so let's open the main box :
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A nice box isn't it ? Cards in one place, tokens and some 3D elements in another, a place for the dices (don't look at those too much, I have several packs of dices that's why it looks all the same)
and a huge place for the floor tiles, character sheets and figurines.

Let's take a look on the different dices :
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The first is a bonus dice with a star or virgin sides.
A such die is mainly used to add a bonus to your attack.
2 stars, 4 virgin sides

The second dice is a very useful one : the disarm die !
The explosion side is … you guess ! The symbol of the trap with a X = disarmed.
1 explosion side, 5 disarmed...

Third die is for searchs !
2 nothing found (virgin sides), 1 eye (the closed trap is found), 2 eyes (2 closed traps found) the hand which says ''stop'' means your character cannot search in the place longer, he didn't find something and he may walk in deadly traps here … yep !

Fourth die is for the cleric to ban undead :
1 skull is one undead who goes away (pass turn)
2 same thing but with 2
3 skulls same with 3
3 nothing sides I believe
But you can use 3 skulls to ban a powerful undead who needs 2 skulls to be paralyzed & one more on one squeleton who only needs a result of 1 skull … so a very nice system isn't it ?

The other dices are combat ones.
1 sword = 1 one attack.
As for space crusade, you need to do a better result than the class armor of the mob to hit him and make him loose life points.
The 2 first dices yellow and orange are used with first level weapons & spells. It are weak.
The red dice has 4 sides : 2 nothing, 1 2 & 3 swords on other sides.
The violet is the last : two 3 sword sides and four 2 swords !! The best dice of the game …

The main deck is only treasure cards !
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5 types : traps in violet colour, magic potions in green, weapons in orange, spells in blue and artefacts in brown colour.
As you can see for the spell card, the cost in mp points is indicated in a circle on the left of the image.
All cards can be used only if you have the necessary level which is indicated too in a circle on the top right corner.
On this picture you can see the magic bow of the faith. If you get the star even if you miss your target, you have one mp point back !
The trap of the picture is level 3. It means you have to make a deck with only lvl 1 cards when you start to play, with lvl 1 & 2 when your characters are level 2 and so on up to level 3.


The following photo is about some tokens. You have to place it on several quests.
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THE EXCEPTION IS THE FIRST ONE : it's a trap token !
You have a lot like this in the box with 2 side. This side is the trap which has been detected but not disarmed yet. The game master has to place it on the right place once a hero found it.
I forgot to take a shoot of the other side (disarmed) but it will be on other photos don't worry !
I also forgot to shoot the treasure chest tokens. There are a lot of treasure chests in each quest.

Next photo are the character sheets with their figurines + initiative cards :
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Each character card is completed with a normal card with more details to remind you the special skills of your hero.
Initiative cards are mixed apart at the begining of each turn and the player with the card ''1'' starts first and the second player who got the ''2'' card plays etc
So you have to play carefully : the game master can play in a different order at each turn !!!
You have orange circle tokens to place on your character sheet to indicates your life and magic points. Nothing to write !! nice !
The last card after the initiative ones is for the GM : some details to remind when he plays.

A character sheet : Myalë
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On the right life points, on the left magic points.
Levels are indicated in different colours so she has 7 points of mp and life pts at lvl 2.
The foot icon indicates the movement : 5 squares each turn maximum (no diagonal)
The shield icon is for the class armor : here it's special her CA depends of her magic points.
When she reachs 3 mp she has a CA of 2, 1 mp = 1 CA …
She can take with her 5 items including spells, weapons, magic potions & artefacts.
On the extrem left side, you can read in french that she starts with 1 spell, 1 weapon & 1 artefact.
Each character is different, the rogue can disarm traps and 3 traps disarmed = 2 more life pts etc.
The cleric can rez or heal another character etc etc
Last edited by HeroQuestFrance on Monday January 31st, 2011 6:46pm, edited 2 times in total.


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Re: Dunjeons & Dragons Hasbro / Parker 2003 in Europe

Postby HeroQuestFrance » Monday January 31st, 2011 4:47pm

The figurines are less detailed than the HQ ones but are good anyway and resistant.
The box cover doesn't lie : 40 figurines and easy lay out...
Here are the 4 heroes :
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Lidda the rogue / Myalë the sorcerer / Redgar the warrior / Jozan the cleric

the 4 undeads :
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necrophage / squeleton / specter / liche (boss)
The monster cards for each one :
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Left side on the top : the icon of the mob. Written on the quest maps as for HeroQuest maps.
Below the icon skull for the cleric : needed skulls to ban this monster one turn
Below CA
Below life points (you have enough tokens and a monster card for each figurine !)
Last is the movement, you already saw the icons.
The blablabla if for the different skill of each mobs. Some have several skills can attack you on a hand to hand combat or with ranged attack ! The stats are perfect, excellent I would dare to say.

The terrible blob ! No figurine for this one, only a token :
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If it gets a star, its acid eats your weapon … wanna still fight this horror ?

A teddy bear for a enraged barbarian is the next monster :
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A kind of giant worm who mainly eats dead bodies and sometimes fresh food that you are if you dare to hug & kiss him … it can paralyse you a turn so watch out !

Next is the troll :
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He can retrieve one life point by turn until is alive at the end of his turn.
A incredible ennemy.


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Re: Dunjeons & Dragons Hasbro / Parker 2003 in Europe

Postby HeroQuestFrance » Monday January 31st, 2011 5:05pm

Gobelin, ogre, gobelours, gnoll :
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The doors of the boardgame (no 3D sorry) opened and closed :
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On the board :
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The pilars :
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The trees :
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The booklets (one for the GM, the other for player rules)
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The 5 floor tiles (1 inch per square, 2,5 cm²)
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The same 5 floor tiles but the other side !
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Well, the main presentation of this game ends.
The rules are simple, movement + attack or search for a trap or trying to disarm or launch a spell. No secret door.
You waste your action to open a door or close it. You don't waste a action to open a treasure chest (token) and you pick a card on the deck... sometimes a wandering monster, a explosive trap, a nice weapon, a spell to give to your friends etc.
The line sight is the same than HQ.
You can add HQ furnitures or mix everything just imagine.
Well now take a look on the 2 expansions I show you.

Even if the figurines are not so beautiful it's a incredible game.
I just regret that at the quest n°4 , all heroes are level 2 by mystery and lvl 3 at the quest n°8 ... something to dig with exp pts.


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Re: Dunjeons & Dragons Hasbro / Parker 2003 in Europe

Postby HeroQuestFrance » Monday January 31st, 2011 5:18pm

I just saw some photos are cut on the right side. It's the size of the photos which doesn't suit perfectly for the forum options.


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Re: Dunjeons & Dragons Hasbro / Parker 2003 in Europe

Postby Max Rebo » Monday January 31st, 2011 6:01pm

Hi,

Nice game! ;)

I have it too with two expansions.
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Re: Dunjeons & Dragons Hasbro / Parker 2003 in Europe

Postby drathe » Saturday February 5th, 2011 6:26pm

HeroQuestFrance wrote:I just saw some photos are cut on the right side. It's the size of the photos which doesn't suit perfectly for the forum options.

Should no longer be a problem. Added an image re-size MOD to the forum.
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Re: Dunjeons & Dragons Hasbro / Parker 2003 in Europe

Postby HeroQuestFrance » Sunday February 6th, 2011 6:17am

Thank you drathe !
By the way some photos of those figurines once painted (by Usagi) :

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And all mixed up !
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Re: Dunjeons & Dragons Hasbro / Parker 2003 in Europe

Postby bastianbux » Monday February 11th, 2013 1:11am

I bought this a couple weeks ago while I was searching eBay for a copy of HeroQuest. The seller had put "like HeroQuest" in the title so it came up in my search, and I looked up the game on BoardGameGeek and was surprised how very like HeroQuest it sounded. It was selling for very little on eBay, so even though I'll all the way in the US and was being sold in the UK, the price plus shipping was much less than actually buying a copy of HeroQuest.

I haven't had the chance to play it, but I've read the rules and while it does sound very similar to HeroQuest, I feel the rules are a bit more complicated than they need to be. Not nearly as complicated as regular D&D (which I've only played twice and didn't like) and not even as complicated as Advanced HeroQuest (which I'd only played a few times and didn't like) but not nearly as simple as HeroQuest. Ah well, might still be fun.
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Re: Dunjeons & Dragons Hasbro / Parker 2003 in Europe

Postby Sjeng » Monday February 11th, 2013 5:21am

I also have a copy, simply for the boards and minis, which I use as replacements for the HQ expansions.

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Re: Dunjeons & Dragons Hasbro / Parker 2003 in Europe

Postby shy-design » Monday February 11th, 2013 11:21am

looks fun. I love to see others adding different but compatible pieces and terrain to their games.


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