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Dragon Strike blank map templates // Countdown Tiles

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Dragon Strike blank map templates // Countdown Tiles

Postby dresdendoll » August 5th, 2011, 2:12 pm

Picked up the boards from Dragon Strike, looking to convert them to HeroQuest. I found this old website (http://www.oocities.org/dragonstrikecen ... tools.html) which has the City and Castle templates... but the links to the other two are long gone.
Does anyone have them? Or can anyone scan some from the original booklet?

Also - The time "countdown" on the side of each DragonStrike board, have you guys every implemented this into your HQ games?

Thanks
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Re: Dragon Strike blank map templates // Countdown Tiles

Postby Derfel Link » August 5th, 2011, 2:14 pm

Here's a working link for Dragon Strike Central: http://www.geocities.ws/dragonstrikecen ... tools.html
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Re: Dragon Strike blank map templates // Countdown Tiles

Postby dresdendoll » August 5th, 2011, 4:26 pm

Thank you so much!!
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Re: Dragon Strike blank map templates // Countdown Tiles

Postby Ethica » August 6th, 2011, 5:37 am

Those maps are really nice, if only the regular heroquest board could be drawn like that, but I think it wouldn't work with the doors?

I thought of using the countdown. I think this'd be cool, you could have different events at different numbers of turns. The problem is players do tend to dither so it's really hard to tell how many turns a game will take, especially when you don't know how many heroes will be questing. I guess there would be ways of accounting for these factors but there's only so much space on the A5 sheet of paper in the quest book.


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Re: Dragon Strike blank map templates // Countdown Tiles

Postby Sjeng » August 23rd, 2011, 6:36 am

Fantastic, thanks!
You wouldn't happen to have some high-res colour scans of the actual boards too, would you? ;)
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Re: Dragon Strike blank map templates // Countdown Tiles

Postby shy-design » April 20th, 2012, 1:05 pm

dresdendoll wrote:Also - The time "countdown" on the side of each DragonStrike board, have you guys every implemented this into your HQ games?

Thanks


I am actually about to implement the town game board into my HQ game. I am using it as a hub between quests for my players, instead of just handing them the cardboard armory sheet each time a quest is resolved. This way they can visit the blacksmith, the inn, the tavern, the alchemist shop, the taylor, and other spots to pick up items and goods as well as quests from various villagers. I was thinking about possible rules for the "countdown" marker myself... as a way of not letting the heros idle around too much between quests...and if they do, throw some baddies their way... for instance.. after each hero phase (once they have all completed a turn) I would move the counter down one. (like the sun tracker form Last Night on Earth, for those familiar with that game) I've been thinking that once it reaches a certain number.. lets say after it goes down ten spots, have a raiding party of orcs or other baddies come in to spice things up. the heros will have to deal with this threat to keep the town safe before they can venture off to other quests. and if it reaches the last spot... who knows throw in some real badass beasts like some ogres or say a dragon, who sweeps the land and scourges all who are in outside spaces for x amout of damage... this could be pointed out by the shadow of the dragon that is painted on the game board. (ive always liked that little hint of impending doom of an overhead dragon) One of the villagers, say the Lord/Mayor for instance sends your heroes out to slay the dragon that has been a constant treat to his town... heroes accept the challenge and are off to a dungeon to slay the beast (uses the dragon strike dragon for the mini), if successful that threat of encountering the dragon's fire on the town board ceases.

just some ideas
Last edited by shy-design on October 6th, 2013, 2:46 pm, edited 2 times in total.
Reason: repaired quote tag


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Re: Dragon Strike blank map templates // Countdown Tiles

Postby Daedalus » September 22nd, 2014, 1:09 pm

You know what I wish I had? The Dragon Strike Map Book. I can't find those darn maps anywhere. Shucky-darn.
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Re: Dragon Strike blank map templates // Countdown Tiles

Postby StratosVX » September 22nd, 2014, 9:23 pm

Daedalus wrote:You know what I wish I had? The Dragon Strike Map Book. I can't find those darn maps anywhere. Shucky-darn.


I have the game and I'm sure I still have the book around here. I could scan them for you.


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