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Party Experience Tracker

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Party Experience Tracker

Postby Maike05 » April 10th, 2022, 10:20 am

Hi everyone,
here is my latest creation : an experience tracker sheet for HeroQuest! For a long time I wanted to create a playful way to track the experience of the party.
I'm sharing with you version 1.1 A5 format

Use: one sheet per Quest and per party. Check the boxes corresponding to the exploits your party has just achieved. You decide the value of experience points gained (this way it is system agnostic, see however below my suggestions) At the end of the Quest, add up the experience points earned by the party and spend them on new talents or to increase the natural attributes of heroes (Body, Mind, Strength, Agility...).

Suggested experience points system:
- traps and hidden passage discovery = 1 point each
- attribute tests passed and failed = 1 point

For monsters, I suggest expanding the Bestiary with an experience matrix where the threat level equals a certain amount of experience points.
- Monsters of threat level 1 could be giants spiders, bats, rats, gobelins and squeletons = 1 point each
- Monsters of threat level 2 could be orcs, zombies, skaven warriors = 2 points each
- Monsters of threat level 3 could be Fimirs and mummies = 3 points each
- Monsters of threat level 4 could be Chaos Warriors and Chaos Warlocks = 4 points each
- Monsters of threat level 5 could be named Vilains of a Quest = 5 points each
etc, you get the idea.

What do you think about the Design of this addon? Is something missing?
What would you do differently?
Thank you in advance for your kind comments!
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Re: Party Experience Tracker

Postby Malcadon » May 4th, 2022, 2:09 am

Maike05 wrote:What do you think about the Design of this addon? Is something missing?

Looking neat, but I have have questions.

1) How are the Experience Points spent?

2) What is the Gargoyle valued at?


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