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Turn order variants?

Discuss new Rules for HeroQuest.

Re: Turn order variants?

Postby wallydubbs » Wednesday September 18th, 2019 8:40am

I have two play groups. One group chose to go by turn order (Barbarian, Wizard, Elf, Dwarf), the other has free choice. Since my monsters don't have any particular turn order I won't force the players to.

My girlfriend, her daughters and a boyfriend use turn order and it was problematic when we played the Gire Mage, as the Barbarian got stuck in the hallway and was unable to do anything for 3 turns because there were so many monsters when I played "Summon Orcs", flooding the first room with orcs, and he couldn't move around the Elf ahead of him because orcs were attacking him.

In the other group with my brother and cousins, they were tactically planning every turn. My bosses are often shortlived.

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