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WIP - Class Specializations

Discuss new Rules for HeroQuest.

Re: WIP - Class Specializations

Postby mako-heart » June 26th, 2012, 5:41 pm

i"d say forget the classes and just make new characters abrevvity is key when your HQing, or you will hear the "who's turn is it?" that kills games. I'm fond of the sorcoress in the character card area.
Not everyone will remember all of there abillities and you will argue about knocking monsters into traps and line of sight and all of that . oh and welcome. Naginata owns staff! :2cents: :blackshield:
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Re: WIP - Class Specializations

Postby Daria » June 30th, 2012, 12:52 pm

Heh. We already play with line of sight. My games abandoned breviety long ago.
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Re: WIP - Class Specializations

Postby el_flesh » July 1st, 2012, 1:04 am

What? You abandon your briefs when you play??? Would this be "strip-HQ"?
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Re: WIP - Class Specializations

Postby Daria » July 1st, 2012, 10:38 am

el_flesh wrote:What? You abandon your briefs when you play??? Would this be "strip-HQ"?


Ugh. With the way my monsters fight I'd be naked in no time.
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Re: WIP - Class Specializations

Postby knightkrawler » July 1st, 2012, 10:55 am

Biting my tongue now...
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Re: WIP - Class Specializations

Postby el_flesh » July 1st, 2012, 11:27 am

Once when I was a teen we played "strip poker on paper" - where you would write every players name, then underneath you would write down the piece of clothes that they would have to take off were it real strip poker.

That might add some real fun to a game where you otherwise wouldn't want to get nude in front of a bunch of nerds. Writing it on paper alone might make some of them utterly lose concenfatration.
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Re: WIP - Class Specializations

Postby Sjeng » July 1st, 2012, 3:02 pm

knightkrawler wrote:Biting my tongue now...

xD I know right?
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Re: WIP - Class Specializations

Postby knightkrawler » July 1st, 2012, 3:15 pm

Sjeng, I think we're on the same page.
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