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[Quest Pack][4 Quests] Into the Sewers [new maps]

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[Quest Pack][4 Quests] Into the Sewers [new maps]

Postby Sjeng » Thursday August 11th, 2011 11:40am

Hello everyone!
I've compiled a series of quests based on quests made by Ken and Mortis the Lost (from the Lost and the Damned forum) and two maps from Dragon Magazine. Credits are in the booklet, as are all maps, cards and tiles needed for these quests.
These quests are about a town harassed by Skaven in their sewage system, and it is up to you to free a prominent member of the Emperor's court from their clutches!
Let me know what you think!

Into the Sewers - 4 Quests + Maps v2.2.pdf


Miniatures needed:
- some Skaven (clanrats from GW for example, or from AHQ)
- a Skaven Grey Seer / Warlock figure
- a Skaven Rat-Ogre
- optionally some tavern-folk (barkeeper, maid, visitors)
- a nobleman as the tax collector.
- some giant rats (giant rat tokens are included)

Can be played fairly early on. Players who have played at least 5 quests from the HQ main game should be able to succesfully finish these quests.

[Additional components needed:
the cellar tile (from Ye Olde Inn) -edit]
You do not have the required permissions to view the files attached to this post.
Last edited by Daedalus on Monday February 19th, 2018 9:25am, edited 2 times in total.
Reason: Added component link
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Re: [Quest Pack][4 Quests] Into the Sewers [new maps]

Postby Ethica » Thursday August 11th, 2011 1:53pm

Now that's a fine cover! |_P

We can make giant rat figures by getting spare furniture rats and sticking them to heroquest sized plastic bases.

Note: if you have a D4 (which you say roll in quest 2) you won't need the D12 (in quest 3). I like the rule that something will happen when there is nothing for the DM to do, reminds me of the cards in space crusade. It encourages Heroes to hurry up. But I do feel the odds of something bad happening a bit too likely, it's your quest though and I would be interested to know if it works ok.

I like some of the other rules and ideas too, all very inventive and not the usual repetitive bilge that gets churned out.

Good work.


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Re: [Quest Pack][4 Quests] Into the Sewers [new maps]

Postby Daedalus » Friday August 12th, 2011 12:09am

Very cool compilation. The Skaven really deserve to be part of HeroQuest, and this makes me want to include them.
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Re: [Quest Pack][4 Quests] Into the Sewers [new maps]

Postby Sjeng » Saturday August 13th, 2011 4:42am

Thanks for the nice reply!
Ethica wrote:I like the rule that something will happen when there is nothing for the DM to do, reminds me of the cards in space crusade. It encourages Heroes to hurry up. But I do feel the odds of something bad happening a bit too likely, it's your quest though and I would be interested to know if it works ok.

That was actually Ken's idea :) I liked it, so I thought I'd include it as an (optional) house rule. If it gets too hard, the DM could always opt to only do it once or twice, or not at all. Or roll for it :)
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Re: [Quest Pack][4 Quests] Into the Sewers [new maps]

Postby Sjeng » Wednesday June 27th, 2012 12:14pm

Here's a tutorial on how to make the board!
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Re: [Quest Pack][4 Quests] Into the Sewers [new maps]

Postby Sjeng » Saturday June 30th, 2012 5:56am

Newer version with more fitting skaven card art for the White Seer / Warlock spell cards. (changed the orcs into skaven).
Last edited by Sjeng on Friday July 13th, 2012 3:53am, edited 1 time in total.
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Re: [Quest Pack][4 Quests] Into the Sewers [new maps]

Postby ken » Saturday June 30th, 2012 6:56am

Sjeng wrote:Thanks for the nice reply!
Ethica wrote:I like the rule that something will happen when there is nothing for the DM to do, reminds me of the cards in space crusade. It encourages Heroes to hurry up. But I do feel the odds of something bad happening a bit too likely, it's your quest though and I would be interested to know if it works ok.

That was actually Ken's idea :) I liked it, so I thought I'd include it as an (optional) house rule. If it gets too hard, the DM could always opt to only do it once or twice, or not at all. Or roll for it :)


I use this optional rule in normal HQ quests, too often there is nothing for the DM to do on his/her turn, so I brough in the infamous Runes Dice. This gives a 50/50 chance of at least one of the so-called Heroes suffering from a nasty suprise. :twisted:


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Re: [Quest Pack][4 Quests] Into the Sewers [new maps]

Postby Sjeng » Friday July 13th, 2012 3:55am

Final update: changed some stats for the Skaven to comply with the stats from the Marvel winter special. Check this topic for monster cards.
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Re: [Quest Pack][4 Quests] Into the Sewers [new maps]

Postby Sjeng » Saturday March 1st, 2014 9:30am

Well, updated the pack again, added the standard Ye Olde Inn disclaimer/credits page and added the insignia to each page ;)

Ready to be placed on the website drathe!
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Re: [Quest Pack][4 Quests] Into the Sewers [new maps]

Postby drathe » Monday March 10th, 2014 1:54am

Sjeng wrote:Well, updated the pack again, added the standard Ye Olde Inn disclaimer/credits page and added the insignia to each page ;)

Ready to be placed on the website drathe!

I'll update the file this week. Maybe tomorrow. Hopefully get some of your other files on the Homepage too.
I think I need to publish my to-do list in a thread here and ask people to remind me to do things. I like to procrastinate and I'm easily distracted. Not to mention forgetful. :?
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