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Goblin-King wrote:Seems like a pretty good quest.
One tiny thing I would change is the rotating room somehow. If the elf player is unlucky he can waste quite a few turns getting nowhere, while the rest of the players is of having fun.
The mechanic of the room is solid, but not when a player is forced to start there.
In principle I'm also against having unavoidable pit traps guarded by monsters, but in this particular quest it's a bit balanced out by how few monsters you are really facing.
Good work - now bring me pictures of SPIDER KING!!!
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