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[Group Quest] - The Spider King's Ice Lair

Discuss Quest creation and share Quests/Quest Packs you've created.

[Group Quest] - The Spider King's Ice Lair

Postby j_dean80 » Saturday January 19th, 2019 7:17pm

My 9 year old said she wanted to create a Quest. This is what she came up with. We play-tested it and made a few minor tweaks and it played out very fun. We had 2 experienced Heroes and 2 new Heroes playing.

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Blood - Good to the last drop


Rewards:
Participated in four (4) Miniature Exchanges. Participated in a Miniature Exchange. Grin's Stone Map Destroyed a Zombie! Encountered a menacing Chaos Warlock!
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j_dean80

Ice Gremlin
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Re: [Group Quest] - The Spider King's Ice Lair

Postby Goblin-King » Sunday January 20th, 2019 5:55am

Seems like a pretty good quest.

One tiny thing I would change is the rotating room somehow. If the elf player is unlucky he can waste quite a few turns getting nowhere, while the rest of the players is of having fun.
The mechanic of the room is solid, but not when a player is forced to start there.

In principle I'm also against having unavoidable pit traps guarded by monsters, but in this particular quest it's a bit balanced out by how few monsters you are really facing.

Good work - now bring me pictures of SPIDER KING!!!


Rewards:
Created a Hot Topic. Participated in four (4) Miniature Exchanges.Participated in three (3) Miniature Exchanges. Destroyed a Zombie! Encountered a menacing Chaos Warlock!
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Ye Olde Judge Dredd
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Really looks like David Bowie

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Re: [Group Quest] - The Spider King's Ice Lair

Postby j_dean80 » Sunday January 20th, 2019 7:49am

Goblin-King wrote:Seems like a pretty good quest.

One tiny thing I would change is the rotating room somehow. If the elf player is unlucky he can waste quite a few turns getting nowhere, while the rest of the players is of having fun.
The mechanic of the room is solid, but not when a player is forced to start there.

In principle I'm also against having unavoidable pit traps guarded by monsters, but in this particular quest it's a bit balanced out by how few monsters you are really facing.

Good work - now bring me pictures of SPIDER KING!!!


The rotating room did get frustrating (I was the one stuck there for several turns.) Adds to the fun though, it easily could have played out different and not been an issue. The Wizard made it to the central room first and all alone. (After one Ice Gremlin grabbed his tool kit and ran off - also mine.) He quickly disposed of the Spider King by casting Genie and Ball of Flame before the Spider King even knew someone was there. Then he marched out and took down an Orc where the Dwarf and Barbarian were stuck. They only triggered one of the pit traps in the double hall. Body Points-wise the Quest played out very balanced.
Blood - Good to the last drop


Rewards:
Participated in four (4) Miniature Exchanges. Participated in a Miniature Exchange. Grin's Stone Map Destroyed a Zombie! Encountered a menacing Chaos Warlock!
User avatar
j_dean80

Ice Gremlin
Ice Gremlin
 
Posts: 2136
Images: 30
Joined: Tuesday December 6th, 2016 2:48pm
Location: Illinois, USA
Forum Language: English (United States)
Hero:
Evil Sorcerer: Zargon
Usergroups:
Scribes Group MemberAdventurers' Guild Group MemberArtists Group MemberChampion Group Member


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