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[Quest Pack][5 Quests] - Erendum

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[Quest Pack][5 Quests] - Erendum

Postby j_dean80 » Monday December 26th, 2016 4:41pm

https://www.dropbox.com/s/czbnzi6qzbezs ... m.pdf?dl=0

I created a new Quest Pack. Included is the link to the pdf file. Try it out and let me know how it goes. whitebeard helped "remaster" it for me and did collaborating on it also.

Basically used original game box only stuff. Does require 1 extra door, I tend to swipe one off a finished area of the map. May need more monsters if your Heroes don't usually kill them all off.

[A group of Heroes should have already played through the first 14 Quests before attempting this Quest Pack.

Additional components needed: 5 Goblins, 2 Mummies, 2 Orcs, 4 Skeletons
2 Pit Trap or 2 Secret Door Tiles -edit]
Last edited by Daedalus on Tuesday May 2nd, 2017 1:07am, edited 1 time in total.
Reason: Formatting
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Re: [Quest Pack][5 Quests] - Erendum

Postby Daedalus » Monday May 1st, 2017 6:28pm

That's a whole lot of Orcs! How many Quests do you estimate a group of Heroes should have already played through when beginning this Quest Pack?

I added an estimate of extra monsters needed based off the greatest number in a single room, plus an adjacent room or corridor. It's a high estimate, so feel free to make any edits. You probably can remove the preview descriptor in the post title, as this Quest Pack appears finished.

I haven't played it, but there's one thing that struck me as odd. In the last Quest, the first search for secret doors fails to find the exit stairs. The game will literally drag to its conclusion as the Heroes--with chests in tow--backtrack to search all unchecked rooms, grumble, then must recheck every room again until the stairs are found. Better to require a key or something that provides clear progress. :2cents:

I like the thematic Dwarf Skeletons and King--they seemed right at home.
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Re: [Quest Pack][5 Quests] - Erendum

Postby j_dean80 » Monday May 1st, 2017 8:11pm

Daedalus wrote:That's a whole lot of Orcs! How many Quests do you estimate a group of Heroes should have already played through when beginning this Quest Pack?

I added an estimate of extra monsters needed based off the greatest number in a single room, plus an adjacent room or corridor. It's a high estimate, so feel free to make any edits. You probably can remove the preview descriptor in the post title, as this Quest Pack appears finished.

I haven't played it, but there's one thing that struck me as odd. In the last Quest, the first search for secret doors fails to find the exit stairs. The game will literally drag to its conclusion as the Heroes--with chests in tow--backtrack to search all unchecked rooms, grumble, then must recheck every room again until the stairs are found. Better to require a key or something that provides clear progress. :2cents:

I like the thematic Dwarf Skeletons and King--the seemed right at home.


I would be sure the Heroes have atleast finished the original book.

Most Quests play to ease for the Heroes. Sometimes I like to put things to get on their nerves. i.e. can't find secret door on first attempt.
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Re: [Quest Pack][5 Quests] - Erendum

Postby Charlie82 » Wednesday October 18th, 2017 8:58am

Bumped this, as there seems to be an issue downloading it through Apple.
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Re: [Quest Pack][5 Quests] - Erendum

Postby clmckay » Wednesday October 18th, 2017 9:26am

Charlie82 wrote:Bumped this, as there seems to be an issue downloading it through Apple.



This file works for me on Iphone and Ipad, without problems. This file looks like you may have used a similar template, but it loads for me just fine.


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Re: [Quest Pack][5 Quests] - Erendum

Postby j_dean80 » Wednesday October 18th, 2017 7:03pm

Charlie82 wrote:Bumped this, as there seems to be an issue downloading it through Apple.


Opened fine on my iphone too.
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