by The Admiral » Wednesday March 15th, 2017 6:46am
I love these starter quests, and I am always looking for ways to work them into our existing Heroes. The little piece below is the storyline I am using to introduce two new characters (a Dwarf and an Elf) to join two established ones of my Brother (Wizard Balash and Princess Gwendoline). I am using the initial four quests below to build the newbies up before the main event. I particularly like how Sir Vardion fitted in. Perhaps this was where he was corrupted and why the party was ambushed in the forests? I have made a few minor changes to account for the initial party only having two new Heroes.
The Dwarf
As a young dwarf from the city of Karak Ziflin in the Grey Mountains, your prospects for wealth, forever mining the barren seams of your homeland, appeared bleak. You have decided to seek your fortune in the wide world. You have heard that the Emperor is offering good money for the rescue of his Elven court advisor who has been captured by an evil servant of Zargon. Play ‘A Friend in Need’.
The Emperor was impressed with your initial performance, but before he employs you on more important tasks, he has two missions for you to prove yourself. You will be accompanied by his elf advisor, to assist and assess your performance. Play ‘The Trial’ and ‘Foul in the Air’ with the Elf. Note that ‘The Trial’ is the quest by Decipher, not the official version. In 'Foul in the Air' Nimnock is the Gargoyle in the central room. Use a Chaos Sorcerer to represent him. His stats are: Mv 6, Att 2, Def 3, Bdy 3, Mnd 5. Nimnock may summon a Skeleton every turn instead of attacking.
Excellent! The Emperor is impressed indeed. He now has a vital mission for you. His agents in the World Edge Mountains have acquired a powerful artifact. You must escort this precious cargo back to the Empire along with a company of the Imperial Guard led by the famous Knight Sir Vardion. Your route will take you west along the Silver Road, through the Forest of Gloom, and then through Black Fire Pass to the safety of the Empire. The Caravan will also be carrying the Emperor’s daughter, Princess Gwendoline, who has been ordered to finally return home along with her escort, the Wizard Balash. You and the Elf will be responsible for removing any traps the party encounters along the way. You will be well rewarded should you successfully complete this task.
Unfortunately the mission has got off to a bad start. Sir Vardion has been kidnapped on his way east. You are the nearest Heroes available; you must rescue him. This is a bad omen indeed. I only hope the gallant knight does not reveal the object of his mission. Play ‘Save the Best for Last’ with the Elf, and then ‘Mound of the Beastmen’ with Balash, Gwendoline and the Elf. In 'Save the Best till last' substitute Sir Vardion for Sir Batton, Mummies for Chaos Warriors, and a Chaos Warrior for Kragus.