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[Solo Quest] The dwarven city of Khazad-dùm

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[Solo Quest] The dwarven city of Khazad-dùm

Postby Guybrush Threepwood » Friday January 2nd, 2015 5:26pm

I just wrote my first ever homemade quest! It's about the dwarven kingdom khazad-dùm and you basically only need the game system and one or two additional dwarf miniatures to play the quest. I included some NPC characters as well as some decisionmaking. Have fun! :dwarf:

Deutsch:
Map DE.pdf

QM Notes DE.docx


English:
Map EN.pdf

QM Notes EN.docx


(Check later posts for the artifacts used in the quest)
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Last edited by Guybrush Threepwood on Friday January 9th, 2015 1:02pm, edited 9 times in total.
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Re: Die Zwergenstadt von Khazad-dùm

Postby Guybrush Threepwood » Saturday January 3rd, 2015 7:27pm

We playtested the quest this evening and it seems quite well balanced with: 4 new heroes getting 300 gold each, one random artifact for the group. The normal falling block traps though need to be treated as non blocking the path otherwise some heroes might get cut off.
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Re: Die Zwergenstadt von Khazad-dùm

Postby Gold Bearer » Saturday January 3rd, 2015 8:36pm

I think the file's currupted. The text came out looking like gibberish. :) The weapons rack is facing the wall. You could xhange the falling rock traps to stalactites.
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Re: Die Zwergenstadt von Khazad-dùm

Postby Guybrush Threepwood » Sunday January 4th, 2015 8:04am

Gold Bearer wrote:I think the file's currupted. The text came out looking like gibberish. :) The weapons rack is facing the wall. You could xhange the falling rock traps to stalactites.


Thanks, but the file is not corrupted.. it's just written in German ;)

If some of you would be interested in an English translation, I might have some time soon.
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Re: Die Zwergenstadt von Khazad-dùm

Postby StratosVX » Sunday January 4th, 2015 12:17pm

Who wouldn't be interested ? Yes please!


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Re: Die Zwergenstadt von Khazad-dùm

Postby knightkrawler » Sunday January 4th, 2015 1:58pm

Ill proovereid if u wan me two.
Tee-Hee. In all seriousness, I'll proofread if you want me to.
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Re: Die Zwergenstadt von Khazad-dùm

Postby Guybrush Threepwood » Monday January 5th, 2015 3:44pm

Translation is done!
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Re: Die Zwergenstadt von Khazad-dùm

Postby The Road Warrior » Monday January 5th, 2015 4:08pm

Nice quest with some good ideas/moments. Well worth waiting for the translation |_P

The rare dwarven axe sounds brutal and the 3 stone statues in this quest are a nice touch, especially the final room. I'm looking forward to seeing more of your quests.
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Re: Die Zwergenstadt von Khazad-dùm

Postby Big Bene » Tuesday January 6th, 2015 4:34am

In the quest notes, the first page (entries A to G) is missing. I'm using Word 2003 here, and probably it got lost in the import process of the xdoc file. It would be nice if you could upload a doc version (save as -> doc). It seems you used no features that are not included in Word 2003.
Have a look ;)


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Re: Die Zwergenstadt von Khazad-dùm

Postby Guybrush Threepwood » Tuesday January 6th, 2015 8:32am

Big Bene wrote:In the quest notes, the first page (entries A to G) is missing. I'm using Word 2003 here, and probably it got lost in the import process of the xdoc file. It would be nice if you could upload a doc version (save as -> doc). It seems you used no features that are not included in Word 2003.


The notes A to G are on the map.pdf so i think it's not an issue of the word version. I'll post a word 2003 file
if you keep having problems!
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