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Goblin-King wrote:But would they REALLY want to go through it again just to see new content (And having to go through some old content)?
This is not a computer game you can run through in a few hours. Each QUEST takes a few hours!
While the idea is nice I honestly think it's a waste of energy to create a "double layer" of quests.
Goblin-King wrote:I assume you mean:
Kill the corrupted king - Quest 3A: Escape to the Woods
Obey the king: Quest 3B: The Holy Goblet
Schmidt wrote:Kellars Keep had that: go through this door and get to this quest, go through that and get that quest.
Goblin-King wrote:While the idea is nice I honestly think it's a waste of energy to create a "double layer" of quests.
Redav wrote:Do you limit the consequence to actions made on the game board?
knightkrawler wrote:ghan's Champion of the Empire goes all kinds of places with two possible outcomes after three or four decisions the heroes have to make.
knightkrawler wrote:ghan's Champion of the Empire goes all kinds of places with two possible outcomes after three or four decisions the heroes have to make.
Sjeng wrote:I'm really hoping to see a translation of this one day.
The Road Warrior wrote:You can see how I handled creating branches by taking a look at Dealing with Death. (I never miss an opportunity to plug this )
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