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A 12-Quest campaign set in the blighted realm of Alkanis. A recent war plunged the land into two generations of famine and disease, leaving the easily-corrupted ration-holders as the de facto rulers of each city. The heroes attempt an expedition to the manse of the reclusive White Mage, whose powers may restore life to the land and save its people from the ration-holders.
This epic requires Men-at-Arms (or substitutes), 2 stairway tiles, the Giant Boulder trap (or substitute), and extra undead. Using Skaven in place of the greenskin monsters is encouraged, but not mandatory.
I recommend this adventure for experienced heroes, as it may be too brutal for newbies.