by Nephew of Mentor » February 17th, 2013, 12:21 pm
Time is missing, haha. I have been working on getting little things out of the way here and there, but with little progress. I did manage to get a mini that corresponds to the game though, haha.
It doesn't help that my one really free weekend I spent trying to figure out how to work the Dragon Strike maps in Heroscribe, and failed. Time well wasted.
In order to make this game fit the traditional board(and add some new scenery/mechanics) I think this will be a fairly tile heavy game. I will have to look into what ideas I have sketched out, but if you have graphic editing skills we could use tiles and HS icons for:
2x6 floor rug on one side, the other has one corner of the rug pulled back to show a trap door.
Doors that only open from one side, maybe one side would have a locking mechanism or no nob or something.
What types of skills are you offering to bring to the table?
Almost forgot, we could use icons for anvils, and maybe a guillotine, though that one isn't necessary.
Sure it's pretty scary when the witch lord returns but what you should really be afraid of is "Resurrection of the Witch Lord". Resurrected baddies always come back more threatening than ever, usually kind of demonic with wings and horns and hell fire to announce their arrival. Think Gannondorf or Mother Brain from Super Metroid.