DullandRusty wrote:my rogue has 3 skills, sneak, backstab (which requires one be in sneak mode) and then a vanish skill which can be done when monsters are aware of him, but you can't attack out of it like backstab. it is purely a "oh crap" save yourself skill that can be used only a small amount of times in a quest.
they also have the passive ability to draw 2 treasure cards instead of 1, then choose 1 and discard the other.
the stats are 6 body, 4 mind, 2 defense. weapons are dual wield daggers. we tried 5 and 5 but the group felt it was a point low and lead to the rogue being too cautious despite only being one point less). they start with basic daggers but I have artifact daggers that are a little higher in stats or have special attributes like poison or some that allow combos if you successfully roll a skull. (I think its the same as the hellfire dagger someone else made on this site, which if you roll a skull you can roll again as another attack, repeatedly till you don't roll 1).
I have a character card and skill cards I can put on here in a few days when I get home to my main computer if you are interested. (for the record, my rogue is a female so the character card has a female on it)
Yea I'm definitely interested. I've been trying to come up with a balanced yet thematic rogue type of character for a long time. Now are you guys more or less just playing the vanilla game or have you added a lot of modifications? Also are daggers all your rogue can use? Any armor restrictions? Anyways, yea upload her when you can and I'll use her in my next game. In the mean time does she essentially look like this:
ody
Mind
Attack
Defense
Move
Starting Weapon: Dual Daggers
Starting Armor: None
Restrictions: Can not wear any armor?
***Skills***
1. Sneak - If no monsters are in sight, the rogue may declare they are using stealth. If she comes across any monsters than a single dice must be rolled. If a skull is rolled she avoids detection.
2. If sneaking the rogue may backstab a monster which adds an additional combat die to the attack and the monster rolls 1 less combat die for defense.
3. Vanish - 3x
4. When searching, the rogue my draw 2 treasure cards and pick 1.