• Advertisement

Ye Olde Inn is proudly hosted by

Proudly Hosted by MDD Hosting

Host your Website at MDD Hosting by clicking the logo above and Ye Olde Inn will receive a commission that we'll put toward keeping Ye Olde Inn online for everyone to enjoy!

Custom Characters

Discuss the creation of new Heroes and share Heroes you've created.

Custom Characters

Postby DrugInducedDuck » Tuesday April 4th, 2017 6:06pm

Since I play Heroquest regularly with anywhere from 6 to 8 hero players at a time, I needed to make sure there were plenty of characters available without delegitimizing the original character classes. Most of these classes contribute to support and crowd control rolls, since the original characters were lacking in that department.

The Harlequin:
Image

The Warlord:
Image

The Bard:
Image

The Bard's Spells:
Image
Image

The Witch:
Image

The Witch's Spells:
Image
Image
Image
Image
DrugInducedDuck
 
Posts: 2
Joined: Monday March 6th, 2017 11:15pm
Forum Language: English (United States)
Evil Sorcerer: Zargon
Hero:

Re: Custom Characters

Postby Gold Bearer » Tuesday April 4th, 2017 7:49pm

Very nice! |_P

There's a tiny error on the witch card. Capital Y in You after a comma.
I think Boil Blood should start with Every monster... and as it only inflicts 1BP damage it should probably say something like the spell has no effect on a black shield.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Combined Spells: viewtopic.php?f=38&t=2454

Wanna learn martial arts? Check out my youtube channel, tutorials coming soon. The best fight scenes ever from the best series ever: https://youtu.be/2kaBOsSM8zk

Door to higher dimensions - DMT The Spirit Molecule: https://www.youtube.com/watch?v=LtT6Xkk-kzk


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
User avatar
Gold Bearer

Crossbowman
Crossbowman
 
Posts: 1625
Joined: Monday June 4th, 2012 4:21pm
Forum Language: British English
Evil Sorcerer: Morcar
Hero:
Usergroups:
Adventurers' Guild Group Member Champion Group Member

Re: Custom Characters

Postby Jafazo » Wednesday April 5th, 2017 4:15pm

I'm trying to picture a game with 8 players. Talk about Overkill. The forces of Zargon wouldn't stand a chance.

Good Style on the heroes. The only one that strikes me a bit overpowered is the warlord with his ability to improve defend dice as in permanent effect. 4 sides out of six seems a bit much versus 3 out of 6. If for your games that kind of power is needed though I would love to jump in. Kudos
User avatar
Jafazo

Gargoyle
Gargoyle
 
Posts: 125
Joined: Monday September 1st, 2014 3:52pm
Forum Language: English (United States)
Evil Sorcerer: Zargon
Hero:
Usergroups:
Artists Group Member Champion Group Member

Re: Custom Characters

Postby Gold Bearer » Wednesday April 5th, 2017 5:06pm

Jafazo wrote:I'm trying to picture a game with 8 players. Talk about Overkill. The forces of Zargon wouldn't stand a chance.
All you need to do is raise the monsters BP or add more to the quests, or both.

Jafazo wrote:Good Style on the heroes. The only one that strikes me a bit overpowered is the warlord with his ability to improve defend dice as in permanent effect. 4 sides out of six seems a bit much versus 3 out of 6.
The only thing I don't like about the warlord is that his ability only affects other heroes. I think each hero should be able to act independently, one reason is for the option to have solo quests but the main reason is that it should be entirely up to the players whether they want to work together. If you're not using solo quests and the players always work together anyway then it doesn't matter, and that skill suits the warlord because he's a leader type.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Combined Spells: viewtopic.php?f=38&t=2454

Wanna learn martial arts? Check out my youtube channel, tutorials coming soon. The best fight scenes ever from the best series ever: https://youtu.be/2kaBOsSM8zk

Door to higher dimensions - DMT The Spirit Molecule: https://www.youtube.com/watch?v=LtT6Xkk-kzk


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
User avatar
Gold Bearer

Crossbowman
Crossbowman
 
Posts: 1625
Joined: Monday June 4th, 2012 4:21pm
Forum Language: British English
Evil Sorcerer: Morcar
Hero:
Usergroups:
Adventurers' Guild Group Member Champion Group Member

Re: Custom Characters

Postby mitchiemasha » Wednesday April 5th, 2017 9:16pm

It would take a lot to convince me of the warlord skill. Only way i could accept this was if it was a Chaos Warlord gone good.


Rewards:
Destroyed a Zombie! Encountered a menacing Chaos Warlock!
mitchiemasha

Archmage
Archmage
 
Posts: 999
Joined: Thursday August 14th, 2014 2:05am
Forum Language: British English
Evil Sorcerer: Morcar
Hero:
Usergroups:
Champion Group Member

Re: Custom Characters

Postby j_dean80 » Wednesday April 5th, 2017 11:04pm

If the warlord is good at battle tactics, I believe his MP should be at a 4. Maybe instead of adding black shields to defense...they can cancel one bad die and block one skull automatically.
Blood - Good to the last drop


Rewards:
Participated in a Miniature Exchange. Encountered a menacing Chaos Warlock!
User avatar
j_dean80

Ogre
Ogre
 
Posts: 822
Images: 29
Joined: Tuesday December 6th, 2016 2:48pm
Location: Illinois, USA
Forum Language: English (United States)
Evil Sorcerer: Zargon
Hero:
Usergroups:
Adventurers' Guild Group Member Artists Group Member Champion Group Member

Re: Custom Characters

Postby DrugInducedDuck » Thursday April 6th, 2017 1:22am

Jafazo wrote:I'm trying to picture a game with 8 players. Talk about Overkill. The forces of Zargon wouldn't stand a chance.

Good Style on the heroes. The only one that strikes me a bit overpowered is the warlord with his ability to improve defend dice as in permanent effect. 4 sides out of six seems a bit much versus 3 out of 6. If for your games that kind of power is needed though I would love to jump in. Kudos


Usually I just use stronger monsters or add more. The tightness of the rooms and corridors tends to force the heroes to split up into two or three groups, so it ends up working pretty well, and they all still freak out when a Chaos Warrior hits the board.

The Warlord seems more powerful in text than it really is. To get the bonus, the heroes need to have line of sight with him, and that doesn't happen as often as you'd think, especially when Zargon is aware of this and actively trying to block it.
DrugInducedDuck
 
Posts: 2
Joined: Monday March 6th, 2017 11:15pm
Forum Language: English (United States)
Evil Sorcerer: Zargon
Hero:

Re: Custom Characters

Postby Daedalus » Sunday April 23rd, 2017 12:39pm

Gold Bearer wrote:Very nice! |_P

There's a tiny error on the witch card. Capital Y in You after a comma.....

Although I'm familiar with capitalizing after a colon, I haven't come across this before. Is it a British grammar convention?

DrugInducedDuck wrote:
Jafazo wrote:I'm trying to picture a game with 8 players. Talk about Overkill. The forces of Zargon wouldn't stand a chance.

Good Style on the heroes. The only one that strikes me a bit overpowered is the warlord with his ability to improve defend dice as in permanent effect. 4 sides out of six seems a bit much versus 3 out of 6. If for your games that kind of power is needed though I would love to jump in. Kudos



Usually I just use stronger monsters or add more. The tightness of the rooms and corridors tends to force the heroes to split up into two or three groups, so it ends up working pretty well, and they all still freak out when a Chaos Warrior hits the board.

The Warlord seems more powerful in text than it really is. To get the bonus, the heroes need to have line of sight with him, and that doesn't happen as often as you'd think, especially when Zargon is aware of this and actively trying to block it.

If you want faster games with over 4 players, another way to balance things is to restructure the turn order. Check out how over here.

Should you wish to conserve your efforts to thwart the Warlord's defensive ability, you could instead have visible Heroes reroll any black shields in defense. One third of the benefit wouldn't require much blocking.
..
UNCLE ZARGON
Image
WANTS.. YOU


Rewards:
Grin's Stone Map Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Shattered a Skeleton! Destroyed a Zombie! Unravelled a Mummy!Crushed a powerful Chaos Warrior! Smashed a massive Gargoyle! Encountered all eight (8) Game System monsters. Encountered a menacing Chaos Warlock!
User avatar
Editor-in-Chief
Daedalus
Slacker Ruleslawyer

Wizard
Wizard
 
Posts: 3138
Images: 14
Joined: Monday May 9th, 2011 2:31pm
Forum Language: English (United States)
Evil Sorcerer: Zargon
Usergroups:
Wizards of Zargon Group Member Adventurers' Guild Group Member Artists Group Member Champion Group Member

Re: Custom Characters

Postby knightkrawler » Sunday April 23rd, 2017 1:10pm

Daedalus wrote:
Gold Bearer wrote:Very nice! |_P

There's a tiny error on the witch card. Capital Y in You after a comma.....

Although I'm familiar with capitalizing after a colon, I haven't come across this before. Is it a British grammar convention?


GB quoted the actual error there: DID spelled you with a capital y after a comma.
HQ - Heroes & Villains (Dropbox-download link) https://www.dropbox.com/sh/jgj0kzsys9w38oh/AAA_VEHx6vMv4HKRX7IiOWTFa?dl=0
Feedback http://forum.yeoldeinn.com/viewtopic.php?f=38&t=3560
Gallery http://forum.yeoldeinn.com/viewtopic.php?f=56&t=1972&hilit=knightkrawler+gallery&start=200
____________________________________________________________________________________________________________

I've found a way of paying off old debts:
Always make more promises than you can break.


Rewards:
Grin's Stone Map Created a Hot Topic. Participated in three (3) Miniature Exchanges. Killed a mighty Fimir! Shattered a Skeleton! Destroyed a Zombie! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Smashed a massive Gargoyle! Encountered a menacing Chaos Warlock!
User avatar
Cheese Baron
knightkrawler
The Furry Blue Derailer

Witch Lord
Witch Lord
 
Posts: 5446
Images: 27
Joined: Friday May 25th, 2012 2:26pm
Location: Regensburg, Germany
Forum Language: English (United States)
Evil Sorcerer: Morcar
Hero:
Usergroups:
Adventurers' Guild Group Member Champion Group Member

Re: Custom Characters

Postby Daedalus » Monday July 10th, 2017 1:52pm

Ah, that clears it up for me. Thanks for the assist.
..
UNCLE ZARGON
Image
WANTS.. YOU


Rewards:
Grin's Stone Map Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Shattered a Skeleton! Destroyed a Zombie! Unravelled a Mummy!Crushed a powerful Chaos Warrior! Smashed a massive Gargoyle! Encountered all eight (8) Game System monsters. Encountered a menacing Chaos Warlock!
User avatar
Editor-in-Chief
Daedalus
Slacker Ruleslawyer

Wizard
Wizard
 
Posts: 3138
Images: 14
Joined: Monday May 9th, 2011 2:31pm
Forum Language: English (United States)
Evil Sorcerer: Zargon
Usergroups:
Wizards of Zargon Group Member Adventurers' Guild Group Member Artists Group Member Champion Group Member

Next

Return to Heroes

Who is online

Users browsing this forum: CommonCrawl [Bot] and 0 guests