Hello,
I've been working on a scheme for allowing my players to create their own custom Heroes. I've seen this tackled a number of ways here on the inn and what I've come up with draws on several of those methods, in particular Sotiris' system was a great inspiration.
I was on a roll with killing off a number of Heroes last month and the player's wanted to try new Heroes, but I've been hesitant to just let them go wild. So, I added in GYGs new Heroes and those have been nice, but some wanted ever more control over it, the ability to make something their own. What follows is what I've come up with for them to use. I think it is rather well balanced. But in full disclosure, it's only been tested so far and not actually put into the campaigns, but that is coming up pretty soon. So, before I let my player's use this system to make replacements as their Heroes are killed, I thought I'd throw it up here for some last minute feedback.
It's based on Skill Points based on what distribution of BP / MP the player chooses. Each Skill Point allows them to choose one skill card to apply to their new character. Equipment restrictions are based on the number of Body Points (but can be modified by using Skill Points to choose skill cards). Not very good an explaining my thinking, I'm afraid. I hope that the worksheet is more explanatory. So, here's the worksheet:
and here is a link to the current version of the skill cards. They have changed a bit form the previously posted versions. Thoughts on them are welcome as well.
https://www.dropbox.com/s/ezr8thjoq8695 ... s.zip?dl=0
Thanks!