One of the most disappointing aspects (and there are several, in my opinion) about the Spirit Queen’s Torment expansion pack is the fact that it simply re-uses several artifacts from the core game, rather than include new ones. This is especially glaring during the segment of the quest when the heroes are charged to find four elemental artifacts… and all four are just barely-relevant previous artifacts the heroes have likely already encountered and probably already own. At one point, an orc spirit even grants the heroes a special sword to use… Orc’s Bane, which was previously found in the core set and is a sword crafted to kill orcs. Given to them BY a “good” orc to fight spirits with. Um, what?
Anyway, I wanted to make replacement artifacts that could be used in this quest, ones that weren’t more powerful than the ones (re-)used already but distinct and exciting in their own rights. The cards on my blog below are the result...
https://banjogames.wordpress.com/2024/03/16/heroquest-unique-artifact-replacements-for-sqt/