MoJones304's Weapon & Clothing Armory

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MoJones304's Weapon & Clothing Armory

Postby MoJones304 » Friday October 20th, 2017 11:12pm

1933
1932
Last edited by MoJones304 on Saturday October 21st, 2017 3:10pm, edited 1 time in total.
MoJones304

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Re: MoJones304's Weapon & Clothing Armory

Postby Gold Bearer » Saturday October 21st, 2017 9:29am

Some interesting ones in there, maybe the hammer would be better as a special item.
I think the greatsword's supposed to be two handed.
The rules for the healing kit aren't very clear, it's the and roll bit at the end. It also seems WAY too good.
I'd also change chemist to alchemist.
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Re: MoJones304's Weapon & Clothing Armory

Postby MoJones304 » Saturday October 21st, 2017 12:06pm

I agree about the Greatsword, that's an error. It is supposed to be two-handed. I'll have to edit that. The medic-kit hasn't been too overpowered because it goes away after the 6 total BP are used. Thanks for the reply.
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