mitchiemasha wrote:Have you tried printing that card? If it won't fit on the card 'nicely' one simply can't use cards. Even if it did fit, cards are for quick reference, no one wants to read an essay on one during play. If the mechanic takes up too much space it's too complicated, needs to be simplified.
Then they wouldn't be the WH spells and it would defeat the whole purpose of doing it. I'm not making spells from scratch, I'm translating existing spells into HQ in a way that's hopefully faithful to the source and balanced. Sometimes I've had to tone stuff down a bit (Earth Blood) but I'm not going outright remove any spell effect. This means that some of the spells are a bit wordy but it's only the odd few, the vast majority are really simple with hardly any text. Look at the official cloak of shadows spell from WoM, that's wordy as well, it's not a problem. If they fit on the cards on the screen then they fit when they're printed.
mitchiemasha wrote:if it's not pretty much exact, it's off. What you just said may be your problem, you have them left aligned not central aligned, mixing the 2 is why they look off. What package are you using? I can help you with some alignment tricks.
I'm just using standard microsoft paint and aligning them by hand. It's impossible to do because the text reaches different lengths before starting a new line. You can't possible get it aligned unless you do each line individually. Even if that wouldn't be a total pain in the arse, it would look weird.
mitchiemasha wrote:Gold Bearer wrote:mitchiemasha wrote:what is 1D3?
That's something I'm going to put with the master rules to save space on the cards. I think the vast, VAST majority of people who will read it will understand what the term means.
I searched it and it seems to be a rare kind of die, do you mean 1d4.
Oh you were actually asking, sorry. No I don't use anything other than the standard dice. D3 means rolling a D6 and halving it rounding up, 1/2 = 1, 3/4 = 2, 5/6 = 3. I'm going to put that along with a couple of other things with the main rules for using these spells.
mitchiemasha wrote:You might be getting fast but you need to stop rushing and start working toward perfecting them. Some really good ideas, just a few things holding them back.
I'm going to tidy up the whole lot when I've done all eight colleges and join them into one download.
mitchiemasha wrote:I just rechecked that wordy card and there's noway that will print.
Huh?
It will simply refuse? NO, sharn't!
mitchiemasha wrote:The others are too wordy to, I even got a second opinion and they said they simply wouldn't read them, it would be off putting.
You're talking about the odd few spells. If all, or even most were that long I would understand it but two or three cards out of a set of ten? That's just plain lazy!
mitchiemasha wrote:Another comment they made was the text is too close to the bottom of the image.
Too close for what? Do they have tunnel vision? Tell them to slide the card up the table slightly and they'll be fine.
mitchiemasha wrote:The text needs to also do
this. As an example, I'm just
going to write a few random
words so you can see exactly
what I mean.
Magical Weapon!
It's all in the representation.
You deliberately picked the words so that all the lines reach very nearly the same point across the page before starting a new line.
That's cheating! I'm not going to choose the wording based on lining up the text. I do think some of them could do with a rewording but it will only be to make them as clear and concise as possible.
mitchiemasha wrote:The Emerald Pool
Picture
Cast to Teleport yourself
instantly upto 4d6 from
your current location or
water source
Power 1
Word them from the caster perspective, much better. Suppose repeating the 4d6 would be clearer here, it can be argued either way.
No I actually prefer your version.
Sorry if it sounded like I don't appreciate the feedback.
I just don't agree with all of it, but I would like to make them look as nice as possible as long as it's not at the expensive of diluting the spells.