Couple of aspects to this debate upon a few years reflection and play-testing
1. Clarification around the official ‘two attacks’ rule
2. Suggestions for improvement
Clarification around the official ‘two attacks’ aspectUS (my standard) card text for Orc’s Bane states
When using this magical shortsword, you may roll two combat dice to attack.
You may attack twice if attacking an Orc.
May not be used by Wizard.
The first sentence seems obvious and self-explanatory as it is consistent with a normal shortsword, and, in the context of the official rules, the third sentence is clear and consistent
The second sentence is a little more challenging…so bearing in mind that this was part of the artefacts for the original game system
• Bearing in mind that this artefact is introduced as part of the original game system in which a Hero’s attack is directed at one single monster, there may well be a group of monsters on adjacent squares to you that includes none, one or more Orcs but one single attack is directed at one single Monster so either that is an Orc or not an Orc
• Assuming that the Monster you are attacking is an Orc then “you may attack twice”, my assumption being that the second attack would only happen if the Orc was still alive after the first attack (technically you could have a second attack against its corpse but there wouldn’t be too much point…unless it really offended you)
The artefact is often seen as underpowered and I suspect that leads some, deliberately or otherwise, to stretch the possible interpretations of the text to make the artefact more powerful.
Examples
You kill the Orc outright with the first attack and so you feel like you have lost out on your bonus attack, not fair, so why can’t I use the bonus attack to this other Orc that is adjacent to me, its still an Orc, right?Having let your Hero get away with trying that one on, it soon follows that…
You kill the Orc outright with the first attack and so you feel like you have lost out on your bonus attack, not fair, I don’t have any other Orcs adjacent to me, but I do have a Skeleton, I still get the bonus attack, right, because my first attack was on an Orc?And then…
You kill the Orc outright with the first attack and so you feel like you have lost out on your bonus attack, not fair, I don’t have any other monsters adjacent to me, but there is an Orc three squares away so surely I can use my movement to reach it and get my bonus attack?Or combine the two
You kill the Orc outright with the first attack and so you feel like you have lost out on your bonus attack, not fair, I don’t have any other monsters adjacent to me, but there is another monster three steps away so surely I can use my movement to reach it and get my bonus attack as it was an orc that I attacked first, yeah? Or reaching all the way to the bottom of this slippery slope
You kill the Orc outright with the first attack and so you feel like you have lost out on your bonus attack, not fair, I don’t have any other monsters adjacent to me, neither are there any remotely close enough to move to, so unfair, but I get a bonus action, right, that’s what is says so I can still search, or cast a spell right? Short answer: No
Slightly longer answer: Still no
If this artefact was expressly allowing you to break the ‘attack then move or move then attack’ rule or to attack two monsters rather than one, or the ‘take one action on your turn rule’ (aside from the second attack) then I would expect it to expressly state that and it doesn’t. Normal rules apply unless a card explicitly makes an exception
For me, to rewrite this card text to remove any possibility for confusion, wilful or otherwise, you could just simply state
When using this magical shortsword, you may roll two combat dice to attack.
You may roll four combat dice when attacking an Orc.
May not be used by Wizard.
The four combat dice is broadly equivalent to two attacks, so equivalent effects but a clearer rule (and avoids the whole ‘but do you only get to defend once against multiple attacks’ argument)
Suggestions for ImprovementTo be fair I'm not sure any huge improvements are required, not every artefact needs to be mega-powerful but if you make the change suggested above then you could also consider the following.
Broader range - affects all ‘Greenskins’ – either by invoking the Tolkien justification (as earlier in this thread) or the Warhammer one that has a common origin of Greenskins or even the HeroQuest one which mentions “Orcs are related to Goblins but are larger and much more powerful”, this leaves an open question around Fimir which are not related to Greenskins by any of the above arguments but the figures are green, that one I’ll leave to your own personal viewpoint as I long ago replaced Fimir with Trolls and ruled them as in the Greenskin class. On this point I would also note that an Orc Warlord, Chieftain, Shaman or any other Orc/Goblin named monsters are also susceptible to the effects.
Scrap the anti-Wizard restriction – in my house rules Wizards can use short swords anyway, but whether you go down that route or just change the text so that it states
“May be used by Wizard.” then either are consistent.
Note: I know there are those who say that Wizards shouldn’t be allowed to use short swords as they don’t have any martial training but have spent their whole lives training in the academic practice of magic, (although that does make you wonder how they learned the ability to throw the Dagger they come equipped with as a starting weapons) and whilst that may be true for Wizards in general, but our Wizard is a Hero who gets out of the classroom and delves into dungeons and occasionally has to defend himself with weapons, plus what else is he and the Barbarian going to spend their time doing by the campfire when travelling between adventures, discussing the intricacies of elemental magic? I don’t think so, more likely that the Wizard, having barely survived an encounter with a hostile Goblin in the last dungeon, would be practising his sword-play and the Barbarian shaking his head in disbelief, would say “for Crom’s sake, you’re not even holding it right, come here and I'll show you”!
So in conclusion
When using this magical shortsword, you may roll two combat dice to attack.
You may roll four combat dice when attacking Greenskins.
May be used by Wizard.