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Wizard Spells

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Wizard Spells

Postby drathe » Friday August 22nd, 2008 9:08pm

A couple spells I've come up with for an eventual Wizard only spell group.

1) Absorption - The Wizard may choose to take 3 Mind Points or 3 Body Points from any one Monster within his line of sight, and Heal himself with them. The Monster rolls one Combat die for each of its Mind Points to defend. For each White Shield rolled the number is reduced by one Point. Cannot be cast on Undead Monsters.

2) Sacrifice - The Wizard may sacrifice his Mind Points to Heal another Hero's Body Points. For each Mind Point the Wizard chooses to sacrifice, he must roll one Combat die. If a White Shield is rolled, the Hero gains one Body Point. If a Black Shield is rolled, the Hero regains two Body Points. A Skull results in a failed attempt, and the Wizard must still lose the Mind Point sacrificed.

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Re: Wizard Spells

Postby ballth » Sunday August 24th, 2008 4:59pm

Sacrifice sounds really powerful. But that's not a bad thing. I would maybe consider causing the wizard to lose his next turn as a recovery period after casting such a powerful spell. Just a thought.
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