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Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.
Who dares to join the GALAXY SAFE GUARD peacekeepers in confronting the greatest danger humanity has ever threatened? Huge starships, lost since time immemorial and now occupied by enemy Robotlings, are drifting from a time jump towards Earth. On board these silent, strange wrecks, the GALAXY SAFE GUARD fights for the preservation of the human rights, above all her legendary mission group GSG 19.
Starquest contains 50 finely sculpted figures from 'Citadel.' These high-quality miniatures have been specially developed and made for the game Starquest.
Each game sends the GSG 19 on a new bet [mission?]. Players must carefully choose their weapons before boarding one of the alien starships. Each player commands a betting [mission?] group consisting of four GSG-Fighters and a GSG-Commander.
A player controls the foreign [alien?] Robotlings. He also has command of the Dreadnought, an incredibly vicious fighting machine. Only the smartest and bravest GSG-Commander is victorious. Fame and honor beckon as a reward. And maybe even the promotion to Galactic General.
Mini-Laser (picture of bolt pistol)
The Mini-Laser is a handier version of the standard laser specifically for close combat.
Shocker (picture of bolter)
Shocker. Can deliver electrical shocks at short distances that paralyze an opponent's will to attack.
Photon beam!
This command blinds and confuses Robotlings with an intense flash. Usually used before hand-to-hand combat.
(green side):
Each Chaos figure you attack in melee throws one white die less than normal. Remove the card after use.
Suicide squad.
Any android blows itself up after dragging. Roll 2 red dice. Each piece on an adjacent square is attacked with full score.
Tetmine
Target GSG fighter (not a commander) steps on a mine: Lead a holo launcher attack against the field he's standing on.
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