Re: Plastic HQ Dungeon Tiles at 30mm (Research)
Posted: July 24th, 2016, 1:22 pm
@Amp:
Yea same principles there i guess! I did sculpt a little weed sprouting from between the cracks of one tile. Then i though "wait, 1/6th of all tiles will have this same weed ... not a good idea!" will do things like meeds, mushrooms, rocks and bones as a resin upgrade that can be added to add variety
Liking your PS work there
@Bouncing:
You are right i think, will do one or two with minimal cracks in (easy for me, less work sculpting! ) and will be closing up the gaps between the stones a little bit.
Im hopeful that when all the tiles are together, it will be easy to see the edges and straight lines which separate each square. Will do some tests with that
Like the painting on your scrying pool!
Do have some special tiles planned for resin, like mosaic, runes, water gutters/sewer drains etc. Due to the volume of those needed, they wont be in plastic though.
Yea same principles there i guess! I did sculpt a little weed sprouting from between the cracks of one tile. Then i though "wait, 1/6th of all tiles will have this same weed ... not a good idea!" will do things like meeds, mushrooms, rocks and bones as a resin upgrade that can be added to add variety
Liking your PS work there
@Bouncing:
You are right i think, will do one or two with minimal cracks in (easy for me, less work sculpting! ) and will be closing up the gaps between the stones a little bit.
Im hopeful that when all the tiles are together, it will be easy to see the edges and straight lines which separate each square. Will do some tests with that
Like the painting on your scrying pool!
Do have some special tiles planned for resin, like mosaic, runes, water gutters/sewer drains etc. Due to the volume of those needed, they wont be in plastic though.