3. HQ25 - Choose your monsters + stats
- Basilisk
- d) Mv:8 At:3 De:4 BP:3 MP:2, petrify
a) Mv:8 At:3 De:5 BP:4 MP:3, 1x2 squares, large, petrify with black shields for MP damage or stun
b) Mv:8 At:4 De:5 BP:8 MP:4, 1x3 squares, petrifying gaze 1 AD vs. 1 DD
c) Mv:8 At:4 De:3 BP:3 MP:1, roll 2 AD, if both skulls Hero rolls a shield or petrified
d) Mv:8 At:3 De:4 BP:3 MP:2, 1x2, large, poisonous bite and 2 AD gaze vs. Hero MP defend or turned to stone, breath as Cloud of Chaos, 3 AD vs. MP, lose turn or stone at 0
e) Mv:8 At:4 De:4 BP:3 MP:2, petrifying gaze, roll 2 AD vs. Hero's MP as DD, if MP to 0 turn to stone
passive -1 DD if in front facing and petrify on 3 black shields
petrification if Mind Points are reduced to 0 by gaze
Hero defends with MPs vs. a special 3 combat dice range attack, 0 Mind Points = turned to stone
Seperate gaze attack vs. nearest Hero temporarily petrifies without MP reduction
HQ25 - The great TO-DO list
- Basilisk
- d) Mv:8 At:3 De:4 BP:3 MP:2, A Basilisk may attack any Hero it can "see" with its petrifying gaze, rolling 3 Combat Dice to attack. Heroes defend using Combat Dice equal to their Mind Points. The victim loses 1 Mind Point for each undefended skull, and loses his next turn. Heroes reduced to 0 Mind Points this way are turned to stone, excluding artifacts, if Mind Points are lost, more here, ability with if MP are lost and doesn't affect artifacts
Paralyzation: Paralyze any one Hero a Basilisk "sees" as an attack. A paralyzed Hero is unable to move, attack, or defend. He rolls one red die for each of his Mind Points immediately and on his turn, freeing himself with a 6.
Petrification:Attack any one Hero the Basilisk can "see" with 3 combat dice. The Hero rolls one red die for each of his Mind Points, reducing Body Point damage by 1 for each 5 or 6 rolled. A victim loses his next turn should any Body Points be lost, and is turned to stone if his Body Points are reduced to zero this way. Doesn't affect artifacts., more here
Numbing Gaze: As an attack, a Basilisk may inflict 2 Mind Points of damage against any one Hero it "sees." The Hero rolls two red dice, reducing damage by one point for each 5 or 6. The victim can't move, attack, or defend on his next turn if any points are lost. If a Hero's Mind Points are reduced to zero, he is removed from the Quest.
f) Mv:8 At:4 De:3 BP:3 MP:2, A Basilisk may attack any Hero it can "see" with its petrifying gaze, rolling 3 Combat Dice to attack. Heroes defend using Combat Dice equal to their Mind Points. If the Basilisk scores one or more undefended skulls, its victim must skip his next turn.
- Basilisk
- g) Mv:8 At:3 De:4 BP:3 MP:3, As a ranged attack, both the target and basilisk roll combat dice equal to MPs, and target is petrified if any undefended skulls. A petrified target can't be harmed and can attempt to free itself once per turn by rolling under their full MP value using a red die.
fully defend a # AD gaze attack with # of DD=MPs or lose turn and can't be harmed untill roll under MP on a red die
As an attack or part of movement, both target and Basilisk roll combat dice=MPs. The Hero is petrified if any undefended skulls using black shields. A petrified target can't be harmed or take any actions, but it can attempt to free itself once per turn by rolling under its full MP value using a red die.
H) Petrify spell, more here, more here
I) target loses turn and can't be affected by attacks or magic if damaged by ranged attack
J) ranged attack defended with Mind Points or petrified, more here, more here
K) target loses turn and can't be affected by attacks or magic until roll a black shield on # of dice=MPs
size and shape, more here, more here, more here, more here, more here
Here's the fifth of six polls dealing with the six chosen monsters for the HQ25 Quest Pack--it's a long one. Vote once for stats (lowercase choices) and once for ability (uppercase choices.) You may change your votes. Feel free to express your views and ideas in this topic thread, as later ideas can be added in the placeholder options.
If you're not sure of the description in an entry, follow the matching-lettered discussion link of this post for a fuller explanation at the original post. The links also indicate original stat and ability matchups intended by the creator.
The Beastman, Minotaur, and Chaos Dwarf polls are still open, and a missing Kobold ability option has been swapped in.