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Anderas wrote:Bah yes it was. Your name sounds so french. If you want a dutch version... here you are, same link, just use the columns title_du and body_du
Battle Gauntlets .These burly, metal gauntlets improve physical abilities in combat when worn by the Barbarian. When attacking from an adjacent space, the Barbarian may reroll all of his Combat Dice. This reroll must made before any monster defense. |
Battle Gauntlets .These burly, metal gauntlets improve physical abilities in combat. When attacking from an adjacent space, you may reroll all of your Combat Dice. This reroll must made before any monster defense. |
Anderas wrote:. . . The spiked shield, I still feel it is too strong. What if the hero needs to decide before he rolls for defense?
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This shield gives you one extra Combat Die in defense. You may use one defense die each turn instead of defending an adjacent attack, to attack that monster. Decide before rolling for defense. You may not use a battle axe or staff when using this hand-held armor. May not be used by the Wizard
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Daedalus wrote:
Spiked Shield.
This shield gives you one extra Combat Die in defense. You may use one white shield rolled to defend an adjacent attack each turn to instead cause a hit against that monster. You may not use a battle axe or staff when using this hand-held armor. May not be used by the Wizard.
Spiked Shield .This shield gives you one extra Combat Die in defense. You may reroll one white shield used to defend an adjacent attack each turn to instead make an attack against that monster. You may not use a battle axe or staff when using this hand-held armor. May not be used by the Wizard. |
Daedalus wrote:Count Mohawk wrote:[Artifact for the Dwarf]
I haven't figured this one out yet. I want it to improve his Defense, but not by a whole Combat Die. I suspect this topic about alternatives to +1 or -1 CD will be useful in that regard. Maybe it could take the form of a Shield that, instead of increasing his Defense by 1, decreases the enemy's Attack dice by one.
The problem is Morcar/Zargon needs to remember not to roll normal attack dice, or the defending Hero must remind him each time. The reroll idea of the Runes Pauldrons is probably better, though I'd prefer it implemented in the familiar shield. A shield hasn't yet been offered as an artifact (by published Quests), while a separate reroll fairly represents the mechanic of actively blocking, in my opinion.
This just occurred to me: the reroll of a shield could even be extended to protect an adjacent Hero by allowing that Hero the reroll instead. The Hero with the shield thus becomes more active in using it. If you like it, here's an NA write-up:Since it mirrors the Chaos Dwarf ability, I could see this artifact awarded after defeating a Chaos Dwarf lieutenant.
Defender Shield.
This hand-held armor gives you
one extra Combat Die in defense. Additionally, it's enchantment allows lightning-quick blocks. On Zargon's turn, you may reroll all of the Combat Dice to defend for either yourself or an adjacent Hero. May not be used by the Wizard.
A different idea os the Aegis Shield that protects against Basilisk petrifaction. As the Basilisk's ability is only temporary, is this a worthwhile idea? If a boss Basilisk permanently petrified Heroes, then yes. Due to its short-term usefulness, perhaps it would fit better as a spell scroll effect that lasts until no Basilisk is visible to the caster. . . .
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