HeroQuest Gold
WELCOME TO HEROQUEST GOLD EDITION
What is this project about?
This project is intended to produce an updated, polished version of the original English, British language edition of HeroQuest by identifying any flaws, gaps and inconsistencies, in the First Edition (4271GB489), the other, later, First Edition (4271GB889) and the Second Edition (4271GB490) game rules and associated card decks (4271GB389 and 4271GB490) and quest books and then filling such gaps, smoothing them over and polishing them up, hopefully resulting in the production of a smooth, simple, consistent version.
Starting with the material from the above edition(s) I have tracked every change in a change log and every change is linked to relevant discussion here at the Inn so you can, if you wish follow or contribute to those discussions.
The result will be presented as an updated version of the Rulebook, Card Text and Quest Books
My own experience of these type of projects is that they often flounder and tail off without being brought to completion for various reasons, one of which is that the objective and scope of the project aren’t clearly defined, tight and small enough in size (too much bitten off and not enough chewed) and that the artefacts/outputs that the project intends to produce aren’t stated.
So, learning from my previous mistakes I have defined the scope and the objectives of the project in the next post.
Why this project?
I feel that over thirty years of active play and equally active discussions needs to be fed back into an updated version of the text to create an improved basic game both for my own use (and to ensure consistency of rule application in my own games) and for others. I have at all points tried to keep to the original where possible, and where that isn’t possible, keep any changes simple and minimal.
I suppose that this document is my attempt to answer the question, "If Hasbro/Avalon Hill had approached you and asked you to produce the text for the 2021 version, what would you have produced?" (Sadly, or fortunately, they didn't ask me!)
What is this project about?
This project is intended to produce an updated, polished version of the original English, British language edition of HeroQuest by identifying any flaws, gaps and inconsistencies, in the First Edition (4271GB489), the other, later, First Edition (4271GB889) and the Second Edition (4271GB490) game rules and associated card decks (4271GB389 and 4271GB490) and quest books and then filling such gaps, smoothing them over and polishing them up, hopefully resulting in the production of a smooth, simple, consistent version.
Starting with the material from the above edition(s) I have tracked every change in a change log and every change is linked to relevant discussion here at the Inn so you can, if you wish follow or contribute to those discussions.
The result will be presented as an updated version of the Rulebook, Card Text and Quest Books
My own experience of these type of projects is that they often flounder and tail off without being brought to completion for various reasons, one of which is that the objective and scope of the project aren’t clearly defined, tight and small enough in size (too much bitten off and not enough chewed) and that the artefacts/outputs that the project intends to produce aren’t stated.
So, learning from my previous mistakes I have defined the scope and the objectives of the project in the next post.
Why this project?
I feel that over thirty years of active play and equally active discussions needs to be fed back into an updated version of the text to create an improved basic game both for my own use (and to ensure consistency of rule application in my own games) and for others. I have at all points tried to keep to the original where possible, and where that isn’t possible, keep any changes simple and minimal.
Antoine de Saint-Exupery wrote:A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.
I suppose that this document is my attempt to answer the question, "If Hasbro/Avalon Hill had approached you and asked you to produce the text for the 2021 version, what would you have produced?" (Sadly, or fortunately, they didn't ask me!)