Dice for Heroquest App WiP

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Re: Dices for Heroquest App WiP

Postby Maurice76 » Friday February 15th, 2019 5:56am

ClemGrt wrote:Actually everything is possible. Yet in a first time i will achieve the basic dice rolling system then update it with more dices.
For now, i'm wondering how the UI should be like to be as easy as possible to understand for any user


If you're going to feature multiple die layouts, you will probably want to allow the user to select the quantity of each and offer a "Roll 'em!" button to roll the selected ones. It's going to require a bit of user interaction to set it up.

What might be a nice idea is to enable the user to save presets. If for example a player frequently rolls 3 White Dice and also frequently rolls 4 Purple ones, you'd like to have a preset option so that a player can quickly select those dice combo's with the press of a button.


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Re: Dices for Heroquest App WiP

Postby ClemGrt » Saturday February 16th, 2019 1:37pm

Some screenshots of the work in progress :

The app can now roll up to 6 standard combat dices and 2 moving dices... and show only the required dices

Image

Image

Image

Image
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Re: Dices for Heroquest App WiP

Postby Thor-in » Saturday February 16th, 2019 6:18pm

Nice work, I like it. What platform are you running it on.
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Re: Dices for Heroquest App WiP

Postby ClemGrt » Sunday February 17th, 2019 3:17am

For now it's still on my computer but i will release it on Android...
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Re: Dices for Heroquest App WiP

Postby Maurice76 » Monday February 18th, 2019 6:40am

I'd put the texts on top ("Movement", "Combat" and the text at the top) in a box of its own, or at least make it stand out from the background. Right now, it is hard to read.

Do the dice actually have a roll animation, or does it simply show the die faces immediately when you click a button?


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Re: Dices for Heroquest App WiP

Postby ClemGrt » Thursday February 21st, 2019 4:03am

Maurice76 wrote:I'd put the texts on top ("Movement", "Combat" and the text at the top) in a box of its own, or at least make it stand out from the background. Right now, it is hard to read.

You are right, of course it's just a draft UI for now

Do the dice actually have a roll animation, or does it simply show the die faces immediately when you click a button?

It simply shows the face when clicked
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Re: Dices for Heroquest App WiP

Postby lestodante » Thursday February 21st, 2019 4:52pm

maybe you can use scroll style buttons, like the scrolls on the bottom of cards (where it says Treasure, Fire Spell..)


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Re: Dices for Heroquest App WiP

Postby ClemGrt » Sunday March 3rd, 2019 4:55pm

I like this idea !
Reviving Heroquest project
https://revivingheroquest.blogspot.com/

Blog about aeronautic simulation
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Android apps :
Dices for Perudo
Multi Dice Roller

Ambient music
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Youtube channel
https://www.youtube.com/user/memorial76/


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Re: Dices for Heroquest App WiP

Postby ClemGrt » Tuesday March 12th, 2019 6:35am

Working on the combat dices app :
Image
Reviving Heroquest project
https://revivingheroquest.blogspot.com/

Blog about aeronautic simulation
Multisim Project

Android apps :
Dices for Perudo
Multi Dice Roller

Ambient music
Memorial

Youtube channel
https://www.youtube.com/user/memorial76/


Computer config:
ASUS GAMING NOTEBOOK
CPU Intel I7-6700HQ/BGA, RAM: 2*4Go DDR
Carte Graphique: NVidia GEFORCE GTX 960M
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Re: Dices for Heroquest App WiP

Postby ClemGrt » Wednesday March 13th, 2019 5:52am

Some more improvement in the user interface :
Image
Reviving Heroquest project
https://revivingheroquest.blogspot.com/

Blog about aeronautic simulation
Multisim Project

Android apps :
Dices for Perudo
Multi Dice Roller

Ambient music
Memorial

Youtube channel
https://www.youtube.com/user/memorial76/


Computer config:
ASUS GAMING NOTEBOOK
CPU Intel I7-6700HQ/BGA, RAM: 2*4Go DDR
Carte Graphique: NVidia GEFORCE GTX 960M
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