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Re: Heroquest Town Center: Compiled Gear, Spells, and Classe

PostPosted: Wednesday September 17th, 2014 9:54pm
by mitchiemasha
I always like the mind and body points for every character to equal 10 when added together.

How about giving the thief Sneak skill. I'm working that idea into my rules, using 'test of mind' as check. 2 ideas for how it works that i need to play test.

I like the Beserkers Cleave hadn't thought of that name. I'd simply called it follow through.

Re: Heroquest Town Center: Compiled Gear, Spells, and Classe

PostPosted: Sunday August 18th, 2019 3:37am
by Bob77
The classes are awesome. Day dreaming of the character cards at the moment.

Re: Heroquest Town Center: Compiled Gear, Spells, and Classe

PostPosted: Tuesday August 20th, 2019 1:32am
by mikemacdee
Bob77 wrote:The classes are awesome. Day dreaming of the character cards at the moment.

Latest version has character cards.