The hideout is in a long lost subterranean temple. The Shadow cult have power over the dead they no doubt chose the temple to enhance that ability. It's the resting place of a once powerful necromancer whose magical energies will be preserved within the temple's arcane design.
They are using an ancient idol to draw their power, you must find it and destroy it. Once destroyed they will be of no real threat."
Winds Of Magic: Power 1
Any of the four stairwell squares can be used as a started square and move from there. It's one big square so you don't need to start from one square each.
Bounty Hunter Sammas RACE: Human CLASS: Bounty Hunter | Cleric Niel RACE: Human CLASS: Cleric | Amethyst Wizard Drake Darkblood RACE: Human CLASS: College Wizard | Celestial Wizard William Lightningheart RACE: Human CLASS: College Wizard |
MOVE: ![]() ![]() | MOVE: ![]() ![]() | MOVE: ![]() ![]() ![]() | MOVE: ![]() ![]() ![]() |
ATTACK: ![]() ![]() ![]() (Broadsword) | ATTACK: ![]() (Club) | ATTACK: ![]() ![]() ![]() (Scythe, Sword) | ATTACK: ![]() ![]() ![]() (Broadsword)) |
DEFENSE: ![]() ![]() (Leather Armour) | DEFENSE: ![]() ![]() (+1 for Magic Aura) | DEFENSE: ![]() ![]() (+1 for Magic Aura) | DEFENSE: ![]() ![]() (+1 for Magic Aura) |
BODY: ![]() ![]() ![]() ![]() ![]() ![]() | BODY: ![]() ![]() ![]() ![]() ![]() | BODY: ![]() ![]() ![]() ![]() ![]() | BODY: ![]() ![]() ![]() ![]() ![]() |
MIND: ![]() ![]() ![]() ![]() | MIND: ![]() ![]() ![]() ![]() ![]() | MIND: ![]() ![]() ![]() ![]() ![]() | MIND: ![]() ![]() ![]() ![]() ![]() |
INVENTORY: | SPIRIT: ![]() ![]() ![]() ![]() ![]() | SPELLS: ![]() ![]() ![]() ![]() | SPELLS: ![]() ![]() ![]() ![]() |
SPELLS: ![]() ![]() ![]() | INVENTORY: | INVENTORY: | |
INVENTORY: |