My bad.Anderas wrote:You can't search in the middle of the movement. You can't search if you already searched for treasure.

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My bad.Anderas wrote:You can't search in the middle of the movement. You can't search if you already searched for treasure.
Make a small donation to Ye Olde Inn!
Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.
I didn't see that, I'll take a look. There's no way I'm giving the storm wizard 5BP! 4BP would be too much, that's standard wizard BP. The lowered BP and movement is to ballance the combined spells and extra spell set. The only ones (apart from the ones that use three spells) that can be cast anywhere on the board are the ones that include a spell that can normally do that, and cyclone because the pass through rock part allows the spell to pass through rock. The ones that use three spells should definitely be anywhere on the board because they take three spells to cast. In a room full of monsters any combined spell is probably going to miss some targets and if they've got multiple BP the ones that are hit will probably survive. Besides, why raise the BP and make the spells worse? That's one boost and one downgrade which would make the character less distinctive.Anderas wrote:Gold Bearer, for Stormy I was already giving feed back in another thread. I was entirely honest, maybe a little bit too much. In very short: I would give her 5 Body Points at least, so that she survives an attack even if there was accidentally bad conditions. I would also remove the most of the "any place on Board" and "Entire Room" capabilities; which are too strong. Not in this quest, because most of the time i had just two or three monsters in a room; but imagine a room full of skeletons or something similar... to strong.
Monster | AT | DE | BP | Average Loss of BP if Ini is on Hero Side | Average Loss of BP if Ini is on Monster side |
Goblin EU/US/YeOlde | 2 | 1 | 1 | 0,3 | 0,8 |
Orc with spear | 2 | 2 | 1 | 0,7 | 1,6 |
Goblin Boss | 2 | 1 | 2 | 0,9 | 1,4 |
Fimir EU | 3 | 3 | 1 | 0,9 | 1,9 |
Orc with spear and 2 BP | 2 | 2 | 2 | 1,1 | 1,6 |
Goblin Elite Fighter | 2 | 1 | 3 | 1,5 | 2,1 |
Grak | 4 | 4 | 1 | 1,7 | 3,1 |
Orc YeOlde | 3 | 2 | 2 | 1,8 | 2,8 |
Fimir US | 3 | 3 | 2 | 2,2 | 3,2 |
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