To the benefit of all I am adding this to the beginning so all can look at it.
Sotiris is playing Sir. Itos the Knight
We have added the rule that he cannot return more damage than his weapon permits.
mikemacdee is playing Berling the Dwarf
If you don’t know this like the back of your hand you probably should be looking else ware on this sight right now.
gootchute is playing Shal’Dor the Norse Shaman
SPELLS
Fury of the Boar: This spell can be cast on any one hero, including yourself. That hero may throw 1 additional combat die while attacking. The spell is broken when that hero suffers 1 Body Point of damage.
Icy Ground: Place the 1x3 slippery ice tile anywhere you can see. Whenever a monster moves onto a slippery ice square roll 1 combat die. If a white shield is rolled the monster falls and its turn ends. Monsters must roll for each slippery ice square moved onto. Heroes are unaffected by the ice. Remove the tile at the start of the Shaman’s next turn.
Cast Runes: The Shaman consults the runes to decipher the twisting winds of fate. Roll 1, 2, 3, 4, 5, or 6 combat dice and record the results. Until the Shaman’s next turn, this roll may be substituted for any one roll using the same number of combat dice made by any hero or monster the Shaman can see.
El Flesh is playing El Flesh the Necromancer
SPELLS
Raise Skeleton: Pay 1 Body Point to raise a skeleton and place it in a square adjacent to you. Do not discard this spell after use.
Zombify: Pay 1 Body Point to raise a zombie and place it in a square adjacent to you. You may only play this spell if a hero or monster was reduced to 0 Body Points between now and the end of your last turn. Do not discard this spell after use.
Summon Mummy: Pay 1 Body Point and summon a Mummy and place it in a square adjacent to you. If at the end of your turn you are not in the same room or corridor as the mummy and you cannot ‘see’ it the Mummy will crumble to dust.
Drain Life: You may cast this spell on any adjacent monster
that is not undead. Roll one combat die. If you roll a skull the target monster looses 1 Body Point and you gain 1 Body Point. Do not discard this spell after use.
Death Bolt: You may cast this on any monster that you can see. Roll 2 combat dice, fore each skull or black shield rolled your victim looses 1 Body Point.
Consume Life: Deal 1 Body Point of damage to all Heroes and Monsters in the same room as you. Each victim may roll 1 combat die and reduces the damage they received by 1 for each White Shield rolled. Gain Body Points equal to the total damage dealt. May not be used in corridors.
Death‘s Door: Play this spell when any Hero other than youself is reduced to 0 Body Points. Pay 1 Body Point and restore that Hero to 4 Body Points. You may not perform any actions on your next turn.
Transfer Life: You may cast this spell on any adjacent Hero, but not on yourself. Pay any number of Body Points to resture the same number of Body Points to the target of this spell. You cannot pay your last Body Point in this way.
Restore Undead: Any undead creatures that were reduced to 0 Body Points in the room your are in are returned to the board with full Body Points, and any wounded undead creatures in the room you are in have their Body Points restored. Control of the undead does not change. May not be used in corridors.
Note: Drain life has been altered from it’s original state as the no undead part of it should never have been there.
Good morning Ye Olde Inn!
I'm looking to run my reworked core quests in a play by post format, and have a couple of questions from those who would be playing them.
-I have 2 maps for each quest, one using the traditional HQ board and the other using a 'randomly generated' modular board, which would you be more interested in playing?
-Also would you rather want a ridged 4 members play 4 heroes or would you like to do it where whomever is on can play whichever hero they would like to play as long as that hero still has a turn?
Also I am going to be using the NA rules, just in case you were wondering.
Let me know what you all are thinking, or if you have any interest at all.