Page 68 of 71

Re: The Manse Macabre (in progress)

PostPosted: Friday January 3rd, 2014 9:31am
by Sjeng
Time for drastic measures. I cast my Genie on the zombie, hoping the skeleton will be easily dealt with later.

Genie attack:
Sjeng rolled 5 6-sided dice:
5, 6, 4, 3, 3


Zombie defense:
Sjeng rolled 3 6-sided dice:
6, 3, 1


Phew. one down. one to go.


Bravely bold Sir Eddy,
Rode forth from Camelot!
He was not afraid to die,
Oh, Brave Sir Eddy!
He was not at all afraid to be killed in nasty ways,
Brave, brave, brave, brave Sir Eddy!

:wizard: Eddy Wizzard :wizard:
Attack: :skull: Defend: :whiteshield: :whiteshield: :whiteshield: Move: :roll2: :roll2:
Mind: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb: Body: :redheart: :redheart: :redheart: :redheart: Gold: ?
Inventory: NA staff (1), EU bracers(+1), dagger x1 0 healing potion +4 Cape of Fleet foot
Spellbook (x=cast; o=available) - -
Fire Water Air
[x] Courage [x] Water of Healing [x] Genie
[x] Fire of Wrath [o] Veil of Mist [x] Swift Wind
[x] Ball of Flame [o] Sleep [x] Tempest

Re: The Manse Macabre (in progress)

PostPosted: Friday January 3rd, 2014 12:28pm
by Big Bene
mikemacdee wrote:Stones grind behind him
Ye hear dat distant noise? Da wizzard is playing around with da secret doors while we r fightin' fer our lives!

Attacks
Big Bene rolled 3 6-sided dice:
1, 3, 5

:zombie: defence
Big Bene rolled 3 6-sided dice:
3, 4, 4

Hurgar smash! :barbarian: Huuurrgarrr!

Re: The Manse Macabre (in progress)

PostPosted: Friday January 3rd, 2014 6:27pm
by mikemacdee
Eddy Wizzard, turn 53:
Eddy never had a friend like this genie: when summoned it appears behind the zombie and bops it over the head, flattening it like a pancake. The skeleton is too busy or dumb to notice.

Hurgar, turn 53:
Hurgar cleaves his zombie in twine! He does a gorilla dance in celebration.

Image

Re: The Manse Macabre (in progress)

PostPosted: Saturday January 4th, 2014 3:55am
by Sjeng
Use your movement roll to get me out of here Hurgar!

Re: The Manse Macabre (in progress)

PostPosted: Saturday January 4th, 2014 8:37am
by Big Bene
The trigger plate was the one Hurgar's still standing on. 'E'll try ta activate it without wastin' his movement first, just jumping up an' down.

Re: The Manse Macabre (in progress)

PostPosted: Saturday January 4th, 2014 6:12pm
by mikemacdee
Hurgar, turn 53 (cont'd):
(I'll letcha jump in place at the cost of 1 movement)

Hurgar jumps into the air as high as he can: the hidden switch pops back up just before he lands back on it.

A heavy click and stones grind once again...

Image

The wizard is free!

Re: The Manse Macabre (in progress)

PostPosted: Saturday January 4th, 2014 9:55pm
by Big Bene
It worked! Who's da mechanicus? Hurgar's da mechanicus!
So let's hurry... movement:
Big Bene rolled 2 6-sided dice:
2, 4

One done, five left...
Hurgar stops 1 left o' Eddy.
EoT

Re: The Manse Macabre (in progress)

PostPosted: Sunday January 5th, 2014 7:47am
by mikemacdee
Hurgar, turn 53 (cont'd):

Image

-CLICK- grindgrindgrind...

Image

#sadtrombone

Re: The Manse Macabre (in progress)

PostPosted: Sunday January 5th, 2014 1:20pm
by Sjeng
OOOHAHAHAHAHAHAAAAAHAHAHA oh, my Goddess

That is the funniest move EVER xD

At first I was "YAY, FREE!"
Then I was "nononon, don't come here!"
Then I read #sadtrombone and I lolled so hard I had to explain the entire thing to my wife xD

Ok, Elf or Dwarf, please step on the plate again, and leave it open this time, so I can hide behind Hurgar next turn :P

Re: The Manse Macabre (in progress)

PostPosted: Sunday January 5th, 2014 3:38pm
by Big Bene
Ha! I's da mechanicus! I moved da wall again! Umm - nobody seem impressed - um - oh oh...