Page 7 of 71

Re: The Manse Macabre (in progress)

PostPosted: Monday June 17th, 2013 1:28pm
by Daedalus
Sjeng wrote:nice move!

Ditto to you.

Re: The Manse Macabre (in progress)

PostPosted: Monday June 17th, 2013 4:27pm
by mikemacdee
Hurgar:

Image

The Goblin valiantly blocks Hurgar's attack, but it just isn't enough: the barbarian's sword splits the little monster's weapon in two, then cleaves its wielder in two like a tomato.

Eddy:

Image

Now that the coast is clear, Eddy Wizzard scurries into the corner and searches for loot, dreading the sorts of foul creatures that might stumble upon the group as he--

Image

...dammit.

Re: The Manse Macabre (in progress)

PostPosted: Monday June 17th, 2013 4:33pm
by mikemacdee
Zargon's Turn

As the heroes bask in their small victories they collectively notice the sounds of construction in the rooms to the east (and the banter of the workers, in voices clearly not belonging to human, nor elf, nor dwarf).

Beyond the door to the west, quiet scurrying; and beyond that, a distant, periodic *THWACK* the barbarian knows well -- the sound of a cleaver hacking meat and bone.

Beyond the south door, and back the way the heroes came, all is silent.

End of Turn.

Re: The Manse Macabre (in progress)

PostPosted: Tuesday June 18th, 2013 4:58am
by Big Bene
Hmmm! Hurgar hears make yum-yum cooking to the west!
Thinks we should go east, smash :barbarian: whutever foul construction they work, then go west and have a feast to cel'brat our victory!
Movement:
Big Bene rolled 2 6-sided dice:
3, 3

If slayer-dwarf letts 'im pass again, Hurgar goes back into corridor then east.

EoT

(End of turn)

Re: The Manse Macabre (in progress)

PostPosted: Tuesday June 18th, 2013 5:26am
by mikemacdee
Hurgar:

Image

Back into the corridor he goes, intrigued by the sounds to the east.

Re: The Manse Macabre (in progress)

PostPosted: Tuesday June 18th, 2013 6:02am
by The Road Warrior
Caranthir will take the opportunity to search for treasure again. "Let's see what Eddy missed this time!"

Assuming he doesn't find a trap or wandering monster he heads off towards after Hurgar with his plundered loot.

Caranthir Movement:
The Road Warrior rolled 2 6-sided dice:
5, 2


Enough movement to finish 2 squares west of the door in the corridor.

Re: The Manse Macabre (in progress)

PostPosted: Tuesday June 18th, 2013 6:05am
by Sjeng
Hmm, well allright then. my move:

Sjeng rolled 2 6-sided dice:
3, 6


I follow Hurgar and position myself south of the eastern door, to aid diagonally if needed.

Re: The Manse Macabre (in progress)

PostPosted: Tuesday June 18th, 2013 6:31am
by mikemacdee
Caranthir:

Image

Lucky 'Ran hits an elfy jackpot! This dram must have fallen from the dead goblin's pockets.

Image

The heroes are all but positioned outside the east-most door. Only the slow, clumsy Trollslayer remains, boiling with rage like a sweaty tea kettle.

Re: The Manse Macabre (in progress)

PostPosted: Tuesday June 18th, 2013 5:41pm
by Daedalus
The red in his vision subsides at the sight of treasure! Kili searches for treasure, then leaves to join the others between Hurgar and the door.

Movement:
Daedalus rolled 2 6-sided dice:
4, 6


Optional defense:
Daedalus rolled 2 6-sided dice:
2, 3

Re: The Manse Macabre (in progress)

PostPosted: Tuesday June 18th, 2013 6:48pm
by mikemacdee
Kili:

Image

Swift-Foot Kili discovers a possible reason for the construction work, as he plants one foot right through an old floor tile and face-plants on the ground. Fortunately his comrades weren't around to see it...but he has fallen behind once again.

EDIT: For the record, I will be re-shuffling the Treasure Deck each time a hazard or wandering monster is drawn. The rules actually make more sense than I thought.