by DullandRusty » Friday January 11th, 2019 11:39pm
Sooo, I was playing with my two boys (ages 6 and 4). Up till now, i just always made up quests for them, so i could make things harder or easier on the fly, make stories with enough action but not to scary for a 4 year old, etc. well tonight we decided to do their first real quest from the quest book.
My oldest requested that he be able to rescue someone, which is a common thing we did in made up quests, where they rescue someone after which they can fight with you to make things a bit easier. So i choose the rescue of sir ragnar (without the homebrew aspect of him helping you that they have been usung lately).
Anyway, the quest took maybe 4-5 rounds TOPS, all because my 4 year old (and one small homebrew twist that went in an unexpected way)
Here is how it went...
Both boys wanted to be wizards. Luckily i have 2 wizard minis. My 4 year old had water and earth spells. His wizard was named "Wizzy", my 6 year old had fire and air and was using a different wizard mini i have thta he named "Old Beard"
I was the barbarian (moving under their direction), as well as morcar
The first round i went first, rolling enough to get out the door. I went down to the first goblin in the corner, killing him. Next came my 2 boys. Each rolled a double digit number and randomly moved in the direction of the room with the trap chest. On their next turn they killed the monster outside it and one went into the trap chest room, killing the goblin in their with a lucky dagger roll. They then directed me towards the bottom of the map where i came across the goblin outside the door on the bottom left quadrant. I killed him on my turn as well. Now here is where it gets interesting...
On their next turn, My 6 year old searched for traps and disarmed the chest trap with his action. My 4 year old then went to open it. Feeling like i have to reward them with something since they thought to search for traps, i fudge the rules a bit let him draw one random card from the artifacts (also since this was a oneshot quest and not planned as an ongoing campaign for them, thus it didnt matter if they were given an artifact now that should be given later as part of the campaign story). He's bound to draw spirit sword or orcs bane or a wizard item right???
Well........
Of course, he draws the Ring of return!!!
Im thinking "no biggie. Infact, that may speed up the quest a tiny bit when they EVENTUALLY do find sir ragnar, so they can warp right out and i may even get them to bed on time"
Well, i am instructed to take my barbarian into the bottom room where i see other monsters but a poor roll leaves me fighting them. On morcars turn, i take 2 damage.
So, back to turn 4 for my boys. Mind you, they each only have 2 spell groups too. My oldest sees no doors and decides, im going to go help daddy fight. He rolls a 12 exiting the room and gets darn close to the starting room. My youngest says "i'm coming to you daddy" then prior to rolling, he looks at his spell cards and asks, "what does this spell do?" pointing to Pass through rock...so maybe you can guess where this is going.
After explanation of the spell, He casts it on himself for his action and of course for his movement roll he chooses to go east from the chest trap room...right into sir ragnar's prison.
So a wizard, all by himself with sir ragnar with the alarm going off and all the doors opening. No way he survives i say. "mwuaahhh" i laugh as morcar.
Just look at all the monsters he has to lead ragnar through. A fimir for crying out loud.
Well, he says, "dad, does sir ragnar count as a hero?"
not realizing what he was asking i said "sure"
He promptly smiles from ear to ear, picks a card up from the table and say "boom!" Laying down ring of return.
And thus both he and sir ragnar warp to the spiral stairs successfully completing the quest while i promptly place my palm to my face.
My oldest then rolls another double digit movement roll and gets out on his next move, while all the monsters converge on me since every stinking door opened. Of course i try to flee and make it to the center hallway, where i promptly roll 2 for my movement roll on 3 consecutive turns and then am overrun by monsters from all sides.
As over 10 greenskins surround me, my youngest looks at me and says, "mwuuuahhh".
And thus, my barbarian is slain in the battle while my two young wizards made it out with sir ragnar, without suffering a scratch, thus concluding their first real quest.