Page 5 of 17

Re: Ken's Saturday Day Dungeon

PostPosted: Wednesday February 16th, 2011 11:59am
by ken
el_flesh wrote:whoa. That's one hell of game board you made there...

Ya I would let Sir Ragnar be as dead as Rosbif. There would have to be something to draw the forces of Dahkness there... maybe they want the body to desecrate and destroy any 'light' it makes and generates. Or maybe someone else can come up with something less rinky dink.

Flesh, it's his BONES they're after :!: Ground up & mixed into a stiff paste, with some Marmite, the uses for this concoction are endless :!: Greasin' up the wheels of the Revolving Room, (did anyone ever eeemerge from that Hell alive?) Sandwich filling for Orcs lunchboxes :?: (One for you & your crew, there Flesh). :mrgreen:

Re: Ken's Saturday Day Dungeon

PostPosted: Thursday February 17th, 2011 11:20am
by el_flesh
ya.. the revolving room should have some kind of blades set in the wall that revolve with the room
as part of the mechanism they slide in and out of slots in the wall at different angles, making them very difficult to avoid. Roll one die; only a black skull can save you one bp dmg while using the room!

Re: Ken's Saturday Day Dungeon

PostPosted: Thursday February 17th, 2011 11:41am
by ken
el_flesh wrote:ya.. the revolving room should have some kind of blades set in the wall that revolve with the room
as part of the mechanism they slide in and out of slots in the wall at different angles, making them very difficult to avoid. Roll one die; only a black skull can save you one bp dmg while using the room!

Flesh, I like your thinking !! How about allowing the odd monster in there too, just to liven things up. I will try it in my next quest when Puck is here, and let you know how it went. :mrgreen:

Re: Rescue of Sir Ragnar

PostPosted: Thursday February 17th, 2011 1:27pm
by drathe
ken wrote:
drathe wrote:
ken wrote:This thread is continued over on Ken's Saturday Day Dungeon :mrgreen:

And so it shall be done!
Many thanks :!: :!: :mrgreen:


You're most welcome. |_P

Re: Ken's Saturday Day Dungeon

PostPosted: Thursday February 17th, 2011 7:48pm
by el_flesh
I think I might like to carefully cut the circle in the rotating room perfectly so that the floor can actually rotate turn by turn...

it's pretty...unimpressive... after you use it once the way it was originally intended.

Re: Ken's Saturday Day Dungeon

PostPosted: Monday February 28th, 2011 1:06pm
by SonandDad
THIS IS OBERON!!

PUCK IS HERE TOO

Finally had time to to look at the site ( 1 and only Dad has been droping hints for some time)

Found this quote on a previous post

"As to Granddaddies, we have changed over the years, with opportunity, & availability. As far as I am aware, mine never rode a motorcycle, ate an olive, or cooked a curry!"

Puck's does

Son of Ken and Dad of Puck

Re: Ken's Saturday Day Dungeon

PostPosted: Monday February 28th, 2011 2:20pm
by drathe
Got the whole gaming family here now, eh Ken? That's awesome! Welcome Son of Ken and Dad of Puck.

Re: Ken's Saturday Day Dungeon

PostPosted: Monday February 28th, 2011 6:49pm
by ken
drathe wrote:Got the whole gaming family here now, eh Ken? That's awesome! Welcome Son of Ken and Dad of Puck.

HMM, have to be careful what I say now :!: No more pre-match secrets :!: :mrgreen:

Re: Ken's Saturday Day Dungeon

PostPosted: Monday February 28th, 2011 9:29pm
by el_flesh
heh heh heh

utterly AWESOME to have three generations playing the same game here.

welcome guys, pull up a chair and have a brewski. Root Beer for the kid.

Re: Ken's Saturday Day Dungeon

PostPosted: Tuesday March 1st, 2011 4:26am
by ken
el_flesh wrote:heh heh heh

utterly AWESOME to have three generations playing the same game here.

welcome guys, pull up a chair and have a brewski. Root Beer for the kid.

Flesh, any time you're this way -------
Drop in :!: :!: :mrgreen:
urn.jpg