Ben's Coworkers Play HeroQuest - Narrative Wrap-Ups!

Mentor’s wizened face frowned as he read the final lines of the dusty page of Loretome before him. “With a valiant leap, the elf lunged at the hulking gargoyle, in a desperate attempt to end the monster that had slaughtered his companions. The gargoyle anticipated the blow, and shifted his weight to avoid it. With a howl of violent delight, he swung his massive blade around and lodged it in the elf’s back, whose lifeless corpse crumpled to the floor.” There were no other lines beyond that. The page had appeared moments ago in the massive tome that somehow had already been written, and yet new pages were always coalescing before him. If he had known the contents of the page before now, he would never have sent the four companions on their doomed task.
His gambit had failed. Mentor closed the Loretome forcefully. The party he had sent out had been young, but experienced, and he had thought them fully prepared for the coming fight.
“The next group,” he thought, “will be better. I will see that it is so.”
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And so ended Quest 1: The Trial! It took a while to get a bunch of 20/30-somethings together after work on Friday, with conflicting schedules and babysitters to hire, but we finally did it! I ran my first game of HeroQuest since I was about 15, and I guess I should've pulled some punches... I decided to have one goblin run away from the party and exit through the spiral stairway, bet I'll use him as a hook for the next adventure. I think I might allow the players to start with 20-30 gold apiece before the first quest, so they can buy some potions and be better prepared. I honestly thought they were going to sleep through the whole quest but they lost almost all their BP in the last room! It really is a game of doorways. We played the standard US rules and I allowed some fudging, including leaping up on top of furniture. Everyone had fun despite the total party wipe, and they're already strategizing for the next game.
His gambit had failed. Mentor closed the Loretome forcefully. The party he had sent out had been young, but experienced, and he had thought them fully prepared for the coming fight.
“The next group,” he thought, “will be better. I will see that it is so.”
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And so ended Quest 1: The Trial! It took a while to get a bunch of 20/30-somethings together after work on Friday, with conflicting schedules and babysitters to hire, but we finally did it! I ran my first game of HeroQuest since I was about 15, and I guess I should've pulled some punches... I decided to have one goblin run away from the party and exit through the spiral stairway, bet I'll use him as a hook for the next adventure. I think I might allow the players to start with 20-30 gold apiece before the first quest, so they can buy some potions and be better prepared. I honestly thought they were going to sleep through the whole quest but they lost almost all their BP in the last room! It really is a game of doorways. We played the standard US rules and I allowed some fudging, including leaping up on top of furniture. Everyone had fun despite the total party wipe, and they're already strategizing for the next game.