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Goblin-King wrote:When life gives you lemons, squeeze those lemons into your eyes, enter a berserker rage and punch life in the face!
Make a small donation to Ye Olde Inn!
Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.
Goblin-King wrote:When life gives you lemons, squeeze those lemons into your eyes, enter a berserker rage and punch life in the face!
Goblin-King wrote:When life gives you lemons, squeeze those lemons into your eyes, enter a berserker rage and punch life in the face!
clmckay wrote:Nice! Thank you for the write up.
I am so torn on the Trial as an initial quest. My two biggest problems are the difficulty right at the start and Heroes seeing every type of basic monster right in the first quest. I'd like a bit more mystery and buildup in that regard.
The Admiral wrote:clmckay wrote:Nice! Thank you for the write up.
I am so torn on the Trial as an initial quest. My two biggest problems are the difficulty right at the start and Heroes seeing every type of basic monster right in the first quest. I'd like a bit more mystery and buildup in that regard.
Agreed. The Trial is not a good starting point. It is too hard for a fresh group of Heroes. But it seems they had fun though. It might be better for their encouragement and interest to let them start next with Sir Ragnar and play The Trial as the final quest. This way they will remember the difficulties they had before, but this time they will be seasoned and equipped warriors!
knightkrawler wrote:In the end, the drama - if the quest is won - is not too imposing, as the player of a dead hero starts the next quest with the same hero anew, losing nothing.
There's other things the heroes can learn and practise: stay together or seperate to achieve another goal, with one hero blocking a door, for example.
I am trying to say, it is meant as a starting quest, and death and losing should be taught early on.
That being said, I do think it should be played with the spells.
My first quest pack, Trials and Tribulations, incorporates Matt Busby's The Arena, then The Maze, and then The Trial as a trilogy of learning quests.
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