Weekend after weekend. It is SO much enjoyment. After a good day at the dojo, with some amazing sparring, we then get into our HQ game...with a good round of drinx to go along!
It's like being on vacation! Man I love
Saturday Night Dungeons!
Well, we
did miss out on the Lich recipe last time, and we couldn't go back up the spiral stairs to the previous mage. We ran into
Korisu Yamato who had found another way in (go figure).
And we decided to send
Ninja Singh before us.
Whatever this natural twelve was i dunno - but the door was there anyways...
Korisu Yamato sees bottles hanging from
Zebs belt and wants to rip off some booz. He rolls for it, and
Zebs fails to detect it. But
Korisu doesn't find anything he's interested in - no booz!
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Some wierd trap that moves is on the way to GET us. Rather than stick aruond and find out what it is, we start filing into the room...the skels there fail to notice the
Ninja...but the Mage and the higher skel warrior do!
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We are all getting into the room - getting tight in there...
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Korisu, still badly hung over, and not having had a bath for several days, runs back to the main door instead. Finding it locked, he turns once more to face the eeeevil mist...
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Which is advancing on him! Meanwhile I have had my summoner ass handed to me by the skels - I go to the corner for protection as I only have two body points left to my life...getting lousy rolls yet again!
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But we fight our way through, I heal myself, then raise three skels for the price of one - using the item
Ninja found last adventure. Their aggressive and unapologetic nature lead them straight into the other room and in conflict with the brainless zombies in there. They will win.
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Meanwhile the evil mist has taken some few body points from
Korisu with his post-drunken haze hardly even noticing.
Some Mummies get owned pretty fast.
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Hack, slash, and shield bash - then whacked with a stick. Nothing like bonking the skull of a brainless with a good solid 4' of hardwood. Thick skulls make such a lovely sound when you belt them!
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Korisu finds a trap in the way. He drunkenly staggers backwards and just avoids falling in. It looks like he planned it that way all along. We know better.
Georgeous attacks the mist and dispels it with magic damage.
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Finally there's only one zombie left. In the meantime, I have gained back all the body points I spent to cast. Though most of my other teammates are far off.
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Korisu is again getting into trouble...
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And he
Boldly Goes!
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Twice!
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I'm coming along, sending my ghost ahead of the pack to strip spirit points...
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My private little army crowds the room...
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An incredible attack from the skeleton warrior of the DM,
Beernut.
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Now here's something to make the fanboys salivate!
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The mummy sends my red skel away with a spell. Since he is more than 10 spaces from me, he falls apart into a pile of dusty bones.
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But that mummy won't last with
Georgeous, my two skels, and a ghost left to take him on.
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We have found our way beyond that mummy, into a room with a fireplace and no other surprises, through a trapped room, and into the hallway. My Red Skel opens the door to find some wicked weird creatures.
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The zombie's great reach is a whirl of slashes - his hands are supernaturally fast! He whittles away at Red Skel's hitpoints. But a little knowledge is gained...
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Now the battle is in full swing! Several hits from the long-armed creature bater on
Georgeous' defenses! He has almost no action left after merely defending this creature's flashing claws attacks!
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My ghost is destroyed by a magical sword!
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The fight is really lasting long! I can't send my skel in to the fray with
Georgeous using his
Illuminating Axe of Necrophobiac *butt-spanking* power...it is damaging the undead all the while!
Zebs berzerk is failing to kill the zombie in front of him, and
Korisu is paralyzed for the next turn....
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But we beat them and come around the other side. Alot of healing potions have been used...
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Korisu and
Zebs destroy the fast hands zombie - though it had taken its toll in health potions aplenty! Four of us instead of five would probably have failed. Bad choices would have done us in, too. No single one could have stood on that floor alone and remained alive for more than one round!
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All that's left now is to pick up the pieces.....of GOLD!
and several other nice items/artifacts.
We noticed that these bosses are getting alot harder...But we are finally finding good items with
Ninja's search bonuses...