Patroclus wrote:I like it a lot when a player asked “can I do this?”. The answer should always be “yes you can, but…”, never say “no, there is no way to do this”.
While I understand that philosophy... I'm not so sure it applies to HeroQuest at it's most basic form. The way I view HeroQuest is: HeroQuest is primarily a board game, not a role playing game. In my current sessions I've been playing with people who actively AD&D weekly as well (I tried AD&D three times, and realized I prefer the board game style of HeroQuest)... so they are always coming at me with role playing what-ifs. I really don't think HeroQuest is the sort of game for a Barbarian to say "Can I swing my sword in a circle like Link from Legend of Zelda and hit all the enemies surrounding me?" and then for Morcar/Zargon to say: "Yes, you can, but you might lose grip of your sword if you roll any Black Skulls and then you'd be weaponless." As interesting an idea as that is... it's not in keeping with the "extremely simple and straight forward rules, board game style game" that I feel HeroQuest excels at being. Maybe that's just me, though?