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DARK COMPANY REWRITING

Discuss the Dark Company Advanced Quest from the Advanced/Master Game Systems

Re: DARK COMPANY REWRITING

Postby Sjeng » Sunday February 26th, 2012 6:06am

This inspires me to try and make a photoshopped board of 4 different colour schemes. Now it truly looks like 4 identical boards with all the rooms having the exact same tiles. Making different tiles in rooms is not hard at all... Trouble is: time shortage :(

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Re: DARK COMPANY REWRITING

Postby polymathis » Sunday February 26th, 2012 2:06pm

Sjeng wrote:This inspires me to try and make a photoshopped board of 4 different colour schemes. Now it truly looks like 4 identical boards with all the rooms having the exact same tiles. Making different tiles in rooms is not hard at all... Trouble is: time shortage :(

That's our problem too! I'd love to replace our rush-job board with a proper work of art if any one is feeling up to it... ;)
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Re: DARK COMPANY REWRITING

Postby wallydubbs » Sunday November 11th, 2018 4:50pm

I kinda like the idea of rewriting it in Quest Book form. Though I'm aware that this super, like Keller's Keep, but some of these would be so short it wouldn't even constitute as a quest.
A mega quest does make sense, however and I believe the instructions allow the heroes 7 Potions of Healing each. I'd probably change that to 4 Potions of Healing and 3 Elixirs of Life (which would make up for small rolls). As this super quest is reported to be much more difficult, especially playing with American Body Points for the monsters, I'd also propose doing away with the 1 Black Sheild blocks all hits rule and just giving the Dark Company the same stats as the mercenaries. I think this would balance the game a bit more (I'll have to test play it to be sure) and maybe come up with a few extra treasure perks along the way.
There's much treasure that can be found along the way and the Ring of Brilliance is a great reward that I think needs to be carried over to the much harder quests (Frozen Horror and Mage of the Mirror). So it makes it seem like a great waste if people play this as the final quest.
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