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Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.
arntisdale wrote:The unarmed rules could use a tweak. Unarmed shouldn't be the same as a dagger (or other 1 combat die weapon).
Somewhere here at the inn I stumbled across a great unarmed substitute, it was:
rolls 4 combat dice
rolls 3 combat dice
rolls 2 combat dice
rolls 1 combat dice
unlike regular rolls, you countas hits, not
DullandRusty wrote:We use the white shield for unarmed successes. Black shield was so rare it was not fun. White shield is less frequent than skulls but still a fair chance of a hit.
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