So, this one was really unfortunate, but interesting:
The
proceeded with caution doing his 2 searches in the hall and went in to have his first battle with the two
. His initial attacked the first one, but the 2nd rolled
in attack, which the
failed to defend. Losing 2 BP right at the start... he then killed that
, did 3 searches and found 25 gold.
Out the door, down the hall, killed the other
and was disappointed to find no secret doors.
All the way back he goes into the room with the
.
had first attack and he killed the
. 3 searches for none, none and a Wandering monster. A
jumps in and again rolls
, but this time
managed 1
. Its next attack was for 1
, which was blocked.
then killed it and went into the small room: no traps, but he found the secret door and then did another Treasure search, which drew a Wandering monster again. A
attacked for
,
blocked 1 but took 1 damage.
's 2nd attack failed and
rolled
on his turn.
Into room A the
encountered the
knight, who demanded tribute. So far the
lost 4BP, so found his best bet was to pay off the
with his 25 gold... if it were 50 he probably wouldn't have done it. So the
stepped aside and let
pass.
Into the next room the
spotted the pit trap and secret door while a Treasure search drew a Potion of Healing.
Realizing that the secret door was leading further across the board he decided to back track and check the other small room... this is where he encountered the
. His initial attack was blocked, so the
attacked for 1
but
blocked that.
attacks again for
, but the
again deflected the blow.
attacked for
and
only blocked 1, losing a 5th body point.
's next attack was
, but the
rolled
... at which the point
said "to hell with this" and ran
... the
gave chase but wasn't able to catch him, as
ran through Room A the
folled and the
knight demanded tribute from the
!!!
ran off ahead while the
attacked
for
. This
must be an excellent fighter, he blocked that and then attacked the
for
.
I assumed the
defends with
s too... he did block 1 but took 1 damage.
ended his previous turn on the secret door tile and then rolled
for movement, so he entered the next room but didn't have enough movement to attack the the
. The
and
attacked. Although both rolled 1
only 1 hit got through, dropping
to 6BP.
Meanwhile the
blocked the
's next attack yet again and delt 1 more damage onto him.
killed the
on his next attack.
attacked for
, which
blocked.
The
finally rolled
and the
's lucky defense ran out and was killed.
rolled
on his next attack, allowing the
to take advantage with
.
rolled the same on defense and was taken to 0BP, forced to use a Potion of Healing, which only gave him
. Although he killed the
on his next attack a Treasure search resulted in a Hazard, arrow striking him from the wall.
Now that the
was dead,
desperately needed another Potion of Healing, so he went back to the small room and performed a Treasure Seach, but only found Holy Water.
Unfortunately for the
, when he opened the next door expecting a 3x4 room, it was a valley with 2
s and a
. He bravely attacked the first
, but rolled
... he was then surrounded and murdered....
So this was a bit unfortunate and a little depressing. Although I only got half way through it and will try it again some time, I do have a few questions on the game play:
1.) Does the Elf Knight defend with
s or
s?
Although the
is armed with a spear too, is he allowed to double weild? I didn't quite play it that way... and if so, what are the rules to double weilding?
If I'm not mistaken the Spear allows him to only roll 2 combat dice, so the Broadsword was the better option, but now upon seeing how the fight in the valley went, I suppose opening the door and throwing the spear would've been a better tactic. But it's lost once thrown, yes?